Academy of Interactive Arts & Sciences
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official-aias.bsky.social
Academy of Interactive Arts & Sciences
@official-aias.bsky.social
Celebrating games & gaming achievement
#DICEEdinburgh
#DICEAwards
#GameMakersNotebook
#GameMakersSketchbook

https://linktr.ee/AIAS
https://www.interactive.org/
On the #GameMakersNotebook, @adamorth.bsky.social chats with @jg93.bsky.social about his long history in the world of RPG dev including Elder Scrolls and Fallout, challenges with starting your own studio, state of the games industry, and lessons learned in leading top gamedev teams, and more!
November 10, 2025 at 7:09 PM
This week on the #GameMakersNotebook Podcast, @alexaray.bsky.social chats with @thewritegame.bsky.social about how the path to #gamedev has changed and the challenges with job placement, working with and helping juniors stay in the industry, the importance of institutionalized knowledge, and more!
October 27, 2025 at 6:10 PM
On the #GameMakersNotebook, @trentkusters.bsky.social chats with @newblood.games' @dave.newblood.games about his games journey, their first publishing deal, the boomer shooter genre, their approach to the publisher/dev revenue split, and why their motto "We Hate Money" has led to prolonged success:
October 20, 2025 at 6:06 PM
On the #GameMakersNotebook, @adamorth.bsky.social chats with @ubikh.bsky.social about his journey working for some of the biggest game developers and publishers, his work on the R&D side of games, the need for publishers to focus on quality of content/gameplay, and his pitching advice to developers!
October 13, 2025 at 7:20 PM
On the #GameMakersNotebook, @trentkusters.bsky.social chats with #EscapefromTarkov creator, Nikita Buyanov about what inspired Tarkov that led to the extraction shooter genre, maintaining artistic vision with community feedback, when to balance the game's meta, lessons learned after debut, and more!
September 1, 2025 at 6:10 PM
On #GameMakersNotebook, @trentkusters.bsky.social chats with @blendogames.bsky.social Brendon Chung, Tynan Wales, Suzanne Will @binarypartitioned.space about SKIN DEEP, how to create an accessible immersive sim, level design and player guidance, increasing scope and team size during dev, and more!🎙️👇
August 25, 2025 at 7:39 PM
On #GameMakersNotebook, @alexaray.bsky.social chats with @alexjordanvo.bsky.social about his game journey, the unique opportunity @11bitstudios.bsky.social The Alters provided with multiple roles, working with the team to find distinct voices for each character, doing dialogue with himself, & more!
August 18, 2025 at 7:17 PM
On #GameMakersNotebook, @awintory.bsky.social chats with @finishingmoveinc.bsky.social about their history and what led them to games, the advantages of collaborating on game scores, tackling a massive franchise with set audience expectations and how they gave DOOM: The Dark Ages a distinct sound!
August 11, 2025 at 7:18 PM