nyxiogames.bsky.social
@nyxiogames.bsky.social
Might've failed that 100 days of game dev thing, but getting back into #DigitalArt. New character for a side project I'm brewing up.
August 26, 2025 at 12:36 AM
Reposted
What’s this? Time for another #giveaway !

3 winners. 1 full-body, 1 half-body, 1 bust. Deadline Sunday, August 24th.

Follow, like, repost to enter!

OCs or fanart welcome. SFW or NSFW.


#artraffle #art #fantasyart #dnd #5e #daggerheart #pathfinder #pf2e #ttrpg #rpg #oc #moemorphism #monstergirl
August 18, 2025 at 2:17 PM
#100DaysOfGameDev Day 20. Another interactable, the Cursed Tree. It can grant ya a power full buff in exchange for debuff. #GameDev #IndieDev #IndieGame
August 22, 2025 at 5:20 PM
#100DaysOfGameDev Day 19. Nothing big today, just got the main menu and pause menu functional. #GameDev #IndieDev #IndieGame
August 22, 2025 at 3:03 AM
#100DaysOfGameDev Day 18. God Shrines up and running. Ya can now offer up boon to get a more powerful boon from another God. #GameDev #IndieDev #IndieGame
August 21, 2025 at 3:27 AM
#100DaysOfGameDev Day 17. Started working the dialogue manager. Now I need to work on the Gods you'll be serving. #GameDev #IndieDev #IndieGame
August 20, 2025 at 3:51 AM
#100DaysOfGameDev Day 16. Another boon done. The Poison Cloud boon is here to spawn toxic fumes to slowly thin the horders. #GameDev #IndieDev #IndieGame
August 19, 2025 at 2:13 AM
#100DaysOfGameDev Day 15. Back to coding. Working on boons and showcasing the Lightning Storm boon. The boons are gonna allow you to build out your own playstyle, so I'm happy to get them going.

#GameDev #IndieDev #IndieGame
August 18, 2025 at 2:34 AM
#100DaysOfGameDev Day 14. Working on the player cutscene sprite... Tomorrow I'm getting back into the code. #GameDev #IndieDev #IndieGame #PixelArt
August 17, 2025 at 2:00 AM
#100DaysOfGameDev Day 13... I'm really trying to learn this pixel art stuff. Got a temp sprite for a new interactable, the Shrine of Power. Might go back to code for a bit while I slowly practice pixel art. #GameDev #IndieDev #IndieGame #PixelArt
August 15, 2025 at 9:07 PM
#100DaysOfGameDev Day 12. Working on sprites and trying to learn pixel art. Animation is still being a bastard, but I'm starting to boon sprites done. #GameDev #IndieDev #IndieGame #PixelArt
August 14, 2025 at 6:07 PM
#100DaysOfGameDev Day 11. Last bit a code before I break to work on art for a bit. Attacks are now based on the weapon, you can swap between two equipped weapons, and testing out the bow. #GameDev #IndieDev #IndieGame
August 13, 2025 at 10:39 PM
#100DaysOfGameDev Day 10. Got the equipment menu and inventory working, but not much else to see. Thinking of taking a break from the code for a sec to practice pixel art. Gotta work on the visuals at some point. #GameDev #IndieDev #IndieGame
August 13, 2025 at 1:45 AM
#100DaysOfGameDev Day 9. Runs can now end and drops are now rewarded as new equipment. #GameDev #IndieDev #IndieGame
August 12, 2025 at 2:15 AM
#100DaysOfGameDev Day 8. Down to the wire, but one of things I got today was finishing the slimes. Now their unique trait of splitting on death is working.
#GameDev #IndieDev #IndieGame
August 11, 2025 at 3:09 AM
Day 7 of #100DaysOfGameDev & a bit of a late #ScreenshotSaturday. Got Boon Generation going for when ya level up, and some Boons to go with it.
#GameDev #IndieDev #IndieGame
August 9, 2025 at 10:49 PM
Day 6 of #100DaysOfGameDev. Interactables can now spawn, with the 1st one done being these treasure chests. The drops the spawn become new equipment at the end of a run. #GameDev #IndieDev #IndieGame
August 8, 2025 at 5:32 PM
5 Day of #100DaysOfGameDev, and enemies be slapping back. #GameDev #IndieDev #IndieGame
August 7, 2025 at 11:57 PM
4 Day into #100DaysOfGameDev...
Game dev is hard, but at least I got an attack going...
#GameDev #IndieDev #IndieGame
August 7, 2025 at 12:48 AM
3 Day into #100DaysOfGameDev. Was hoping to have the player attacking today, but still have some kinks to work out with that. So I quickly finished out the pick-up and magnet system for today's update. #GameDev #IndieDev #IndieGame
August 5, 2025 at 6:53 PM
2 Day into #100DaysOfGameDev. Got enemies spawning and moving. Gonna need to figure out how to optimize them a bit better for bigger hordes. #GameDev #IndieDev #IndieGame
August 4, 2025 at 12:03 PM
1 Day into #100DaysOfGameDev. Got the player a moving and dashing. Still got a lot to learn, but feels like a good start.

#GameDev #IndieDev #IndieGame
August 3, 2025 at 2:58 PM