Northstar Hana
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northstarhana.com
Northstar Hana
@northstarhana.com
Artist | C++ Developer
English | 日本語

Currently working on a game in Unreal Engine

My blog: https://dev.northstarhana.com/
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I am Northstar and I am working on a game in Unreal Engine. While I do not post dev logs for that game at the moment, I recently started a blog at dev.northstarhana.com where I publish Unreal-related articles from my experience in C++. I also do digital art.

#indie #gamedev #indiedev
Welcome
This is my blog where I share knowledge that I find useful for software development, primarily within Unreal Engine. I want this to be an open reference for both the early “gotchas” and obscure parts ...
dev.northstarhana.com
Reposted by Northstar Hana
you make keyboards with coloured lights
March 29, 2025 at 6:27 AM
Reposted by Northstar Hana
linkedin bro discovers...game demos
February 22, 2025 at 8:57 PM
Reposted by Northstar Hana
Reminder that in 1997, Mindscape (publisher of Lego Island) fired the whole staff to avoid paying everyone the bonuses and royalties they were contractually owed.

Lego Island went on to be one of the biggest Lego games ever.

There is no job security in the games industry. And that needs to change.
February 18, 2025 at 7:57 PM
This is fucking sick!!!
February 8, 2025 at 2:30 PM
Reposted by Northstar Hana
today's warm-up
#fanart
December 4, 2024 at 10:48 PM
It's so awesome that Epic is attempting to take over the game development sphere with Unreal and cannot be bothered to properly support git or at least update their version of the Perforce API for Linux in the engine from 2018.1. Making games for Linux on Linux is an uphill battle
December 4, 2024 at 9:35 AM
Reposted by Northstar Hana
November 1, 2024 at 2:10 PM
October 28, 2024 at 6:02 AM
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October 26, 2024 at 8:19 AM
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Starting it off with Zhezhi :3
October 18, 2024 at 8:13 AM
Reposted by Northstar Hana
Ryza #pixelart New wallpaper. Who is next?
October 24, 2024 at 6:03 PM
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I Played an Early Build of Titanfall 3 in a Dream I Had Last Night
hard-drive.net/hd/i-played-...
I Played an Early Build of Titanfall 3 in a Dream I Had Last Night
LOS ANGELES – It’s real, Titanfall 3 is real and I’ve played a full level of the campaign in a dream I had last night.…
hard-drive.net
October 23, 2024 at 2:15 PM
Reposted by Northstar Hana
Second to last, Cinder

Nearly as tall as Kaida but not nearly as scary, more so charming an alluring to her own personal gain

Those that are at a table with her must be careful, it's not just her but her briefcase too
October 21, 2024 at 8:58 PM
Reposted by Northstar Hana
Brazilian Miku! 💛💙💚
October 21, 2024 at 10:19 PM
being an unreal engine developer is recognizing the reality of fortnite colonialism
And big coprorations like google, apple and valve making it almost impossible to promote your own project as an individual, which often forces people to pay to the "landlords of gamedev". This all makes the market barely climbable already.
October 22, 2024 at 10:47 PM
Reposted by Northstar Hana
The problem with trying to merge my professional and unhinged accounts on bluesky is I don’t know what level of inappropriate I can get with my robotfucker tendencies before I inevitably weird some of you out
October 21, 2024 at 6:57 PM
Reposted by Northstar Hana
Nothing weird happening here just regular sparring practice between human and robot #dvattra
October 22, 2024 at 5:27 PM
i guess???????
October 21, 2024 at 11:13 PM
Reposted by Northstar Hana
I’m seeing people smugly tell artists that deleting their twitter accounts is an overreaction and they shouldn’t jump to Bluesky over one update.

Personally, as someone who needs Twitter to promote his art, I think artists are well within their right to jump ship.
October 20, 2024 at 11:35 PM
I am Northstar and I am working on a game in Unreal Engine. While I do not post dev logs for that game at the moment, I recently started a blog at dev.northstarhana.com where I publish Unreal-related articles from my experience in C++. I also do digital art.

#indie #gamedev #indiedev
Welcome
This is my blog where I share knowledge that I find useful for software development, primarily within Unreal Engine. I want this to be an open reference for both the early “gotchas” and obscure parts ...
dev.northstarhana.com
October 21, 2024 at 8:49 AM