Nik
nnnenov.bsky.social
Nik
@nnnenov.bsky.social
Sheffield based Sr. Motion designer / multimedia Artist, freelance mainly with Moment Factory, specialising in projection mapping, vfx, real time visuals, creative coding, microcontrollers, TiXL, VCV rack, Max MSP, etc. https://linktr.ee/nnenov
seamless looping little flame spritesheet I made in TiXL for my SDF scene
October 19, 2025 at 11:56 AM
More messing with SDFs with #tixl
October 16, 2025 at 8:10 AM
homage to the old abstract art pics I used to make in C4D when I was a teenager
October 7, 2025 at 4:17 PM
not freezing each growth stage can result in some pretty interesting results too
October 7, 2025 at 1:42 PM
Dendritic sort of setup I started messing with, inspired after the TiXL meetup on discord last night
October 7, 2025 at 12:51 PM
I removed a bunch of nodes and the frame rate is crazy good now, and the look is pretty much the same
#tixl
October 6, 2025 at 12:45 PM
this comp test is definitely not real-time friendly
October 5, 2025 at 11:58 PM
getting so cool, tweaked normal sampling distance, wrapped point space for endless vertical offset, i want to try and make a carbonated underwater look
October 5, 2025 at 7:04 PM
Was messing about a bit today with this node in TiXL, MoveToSDFsurface, which i can adjust to be relative to individual point scale, the result technique is really cool, excited to mess with it further
October 5, 2025 at 5:51 PM
its rough but it was cool to try this workflow, karma xpu, cops then dacinci resolve for free optical flow motion blur
July 29, 2025 at 4:12 PM
last one from this batch for now, iteration 181
July 27, 2025 at 7:23 PM
i160
July 25, 2025 at 7:19 PM
i123
July 23, 2025 at 7:16 PM
i120
July 21, 2025 at 7:16 PM
i119
July 19, 2025 at 7:15 PM