Nisha Devasia
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nishadevasia.bsky.social
Nisha Devasia
@nishadevasia.bsky.social
PhD @ UW studying meaningful game experiences | prev. SWE @ Twitch. MIT '21, game credit on God of War: Ragnarok | https://ndevasia.github.io
omg this survey was made for me
October 21, 2025 at 8:23 PM
This kind of rocks. Hopefully it is not AI generated
September 3, 2025 at 5:43 AM
Luckily I was slouching so hopefully it's not as noticeable as I feel it is haha
August 27, 2025 at 11:40 PM
Reposted by Nisha Devasia
8. This has been a short and honestly rather peevish thread, so if you want read more that has been written in a more equanimous tone, here's a short piece that I coauthored a few years ago, precisely about how we deal with this kind of duplicity.
To Fight Misinformation, We Need to Teach That Science Is Dynamic
Science is a social process, and teaching students how researchers work in tandem to develop facts will make them less likely to be duped by falsehoods
www.scientificamerican.com
August 12, 2025 at 5:18 AM
(Oh, and ofc everything by @rowandaneels.bsky.social, who is already tagged in this thread)
August 8, 2025 at 7:27 PM
- (Iten et al., 2018) and (Yin & Xiao, 2022) re. meaningful choices in narrative games
- (Happ et al., 2013) and (Bopp et al., 2019) re. empathy for/attachment to game characters
@pietervdheede.bsky.social feel free to DM me, I'm fresh off that project and happy to share thoughts/more papers!
August 8, 2025 at 7:26 PM
I've been summoned - thanks Elisa :) Some relevant/favorite references from that paper are:
- @dpossler.bsky.social's theoretical modeling around eudaimonic gaming experiences
- (Lu & Moller, 2024) re. narrative and SDT in games
- (Tyack & Wyeth, 2020) re. relatedness in single player games
[cont.]
August 8, 2025 at 7:21 PM