Neil Carter
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ncarter.nether.org.uk
Neil Carter
@ncarter.nether.org.uk
Making games and doodles and things.

Slightly known for Phoenix Final, Rescue and Yoink. Currently working on the extremely provisionally-named "Depths".

Other stuff to be found at https://www.nether.org.uk/
I became much more productive when I started using cheap printer paper!
September 8, 2025 at 9:13 AM
I'm biased, of course, but I'd say it's an amazing body of work and it'd be a shame if people didn't get to see it!
May 26, 2025 at 9:35 PM
He made a lot of sculptures back in the 70s, including some really interesting electromechanical ones. The sculptures were mostly given away over the decades, but I found some big photo albums which document everything he made. I'll have to post some of those here when I have them.
May 26, 2025 at 9:35 PM
He died a bit over a year ago. There's a joy in going back through his things and discovering drawings which I've never seen before as well as ones which I remember clearly from my childhood, but it also makes me very sad. I wish I had been able to talk to him more about his art.
May 26, 2025 at 9:32 PM
I need to go back to my parents' flat next week to collect some of his things, including the rest of his works, and take them back to my place. There's a lot of them! I'd like to scan or photograph everything and update the website with a bigger selection.
May 26, 2025 at 9:29 PM
Yeah, sounds familiar to me. Maybe it is just time to buy a new one! I always dread it, though, because that in itself is a change of workspace which makes everything feel wrong for a while!
April 6, 2025 at 1:50 PM
Your linework's always good from my outside perspective, at least!
April 6, 2025 at 1:38 PM
Hmm, yeah, something to do with how it responds to pressure? But I know that feeling of "slight change in the workspace completely messes up all drawings", that's definitely a real thing!
April 6, 2025 at 1:08 PM
Could you try swapping the two Cintiqs to see if it's the hardware that's different? Also I found a good way to check a tablet for weirdness is to draw a diagonal line with a physical ruler and see if it comes out wavy.
April 6, 2025 at 12:32 PM
Yeah, and I've found I fall into the same trap myself even though I'm well aware of it! It's just very difficult for people to be detached about something they're really invested in.
February 4, 2025 at 9:03 AM
As much as I love the series, I always think that whenever the Souls games are mentioned, everyone immediately snaps onto exactly how those games work instead of thinking of the bigger picture!
February 4, 2025 at 8:59 AM
Although on reflection, I think it's probably poor use of my time at this point in the project and I should do a really simple version for starters. For example, literally just dump all the materials on the desk and call it the artwork.
February 2, 2025 at 8:17 PM
Amazing, love the bit around 40 seconds!
January 19, 2025 at 11:48 PM
Yeah, that's a fair point! You could instead sync your stuff to any remote server which can run rsync, and a lot of online services do that out of the box. The main reason I like it is just that it only copies the most minimal set of data, so it's very fast.
January 17, 2025 at 2:18 PM
If you're happy with command line tools and writing some scripts, rsync is pretty good and very flexible. I mainly use it for fast updates to a duplicate on an external drive (which I then remove and put in a fire box). You could sync to additional disks/folders to keep older backups around.
January 17, 2025 at 1:45 PM
Thank you, too! I've always found the best way for me to learn is to try to help others. Your visual style was inspiring for me and I still have Tumbledrop on my old iPad!
January 3, 2025 at 10:01 PM
I think the Godot project updater has actually decayed slightly since 4.0 was released. It created TileMaps instead of TileMapLayers, and also completely lost the content of my tilemaps. I had to make them again from scratch!
December 28, 2024 at 6:54 PM