Nadeem Wali
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nadzw.bsky.social
Nadeem Wali
@nadzw.bsky.social
I love making shaders. Vector math go brrrrr

Currently working on street racing game 🫡

✨ Technical Designer ✨ | UE5 Game Dev | First Class Honours Game design Graduate
Redid the art style for the game. Have gone for a comicy shader. It's all coming together

#UE5 #Racing #NightShift
December 4, 2025 at 3:25 PM
I made a couple of changes both design wise and programming wise. To start off I cleaned up a BUNCH of the code and made the project a lot nicer to work in. Also changed up the original game idea and decided to stick with the Street Racing Roguelite idea I had previously prototyped.

#UE5 #Racing
November 25, 2025 at 1:10 PM
Been a while since ive worked on this project.
Have gone through, refactored a bunch of the blueprints and cpp code and upgraded the project to UE5.6.

The backend for customisable vehicles is all already done and just needs a menu to be implemented for it to work

#UE5 #Racing #Cars
August 27, 2025 at 7:04 PM
Oh and I also made an editor plugin that automatically turns decal textures into data assets and populates the decals data table with them. Makes adding new decals as simple as importing textures then clicking one button in the toolbar.
March 26, 2025 at 12:19 PM
Haven't posted an update in a while. Here is what I've been working on, vehicle customisation. The majority of the backend is done. Adding new vehicles, aeros and decals is as simple as creating a new data asset and populating it.

#UE5 #GameDev #Racing
March 26, 2025 at 12:14 PM
Made a little progress! First time playing around with camera animations but managed to add some camera shots when starting and finishing races.

#ScreenshotSaturday #GameDev #UE5 #Racing
November 23, 2024 at 10:00 AM
wanted to do a quick little tests with different gamemodes. Ended up extending world settings to be able to choose the race type per map (for linear tracks)

Heres a short time trial game mode

#UE5 #GameDev #UnrealEngine #Racing
November 19, 2024 at 7:04 PM
They are so stupid, I love it.
Still need to add speed control and obstacle avoidance and better pathing
November 18, 2024 at 10:02 AM
I keep forgetting gifs don't play on here 😭
November 7, 2024 at 1:40 AM
Added a nitrous / boost mechanic. You can get up to pretty high speeds... almost uncontrollable speeds 💀

The vfx for it is so goofy, I'm still learning Niagara 🙌

#UE5 #UnrealEngine #Cars #Racing #Gamedev
November 1, 2024 at 6:53 AM
Got around to setting up the start of what is going to be master material for vehicles. Should make adding customisation alot easier and is more optimised (still needs some optimisation)

#Indiegamedev #indie #UE5 #UnrealEngine #Gamedev
October 27, 2024 at 8:06 PM
Solid glass window shader so that I don't have to bother with interiors (still needs some work) 😅

#indiedev #gamedev #UE5 #UnrealEngine
October 24, 2024 at 6:57 PM
Think its a good sign that I just enjoy driving around in test levels

Also UE Chaos Vehicles are very fun

#indiedev #gamedev #UE5 #UnrealEngine
October 22, 2024 at 10:45 PM