But he took the wrong potion so now he keep sneezing, but... with magic... So everything he sneezed on becomes alive.
But things gets worse. If he sneezed on the thing that is already alive. It will become evil.
Does it make any sense?
#gamedev #untiy #minijam
You also have access to this property in the code. So you can connect it to any in-game logic, like I did with pickup system.
#unity
You also have access to this property in the code. So you can connect it to any in-game logic, like I did with pickup system.
#unity
It's the same mesh but you can set 2 or more states for it by just moving it's vertices around.
And just export it as a regular fbx.
#blender
It's the same mesh but you can set 2 or more states for it by just moving it's vertices around.
And just export it as a regular fbx.
#blender
Every time you put something inside - it expands and the character starts to move slower.
I am not scaling it in a regular way. I change its shape. Making it more round and stretched.
This cool feature called Blend Shapes.
#gamedev
Every time you put something inside - it expands and the character starts to move slower.
I am not scaling it in a regular way. I change its shape. Making it more round and stretched.
This cool feature called Blend Shapes.
#gamedev