Elliott Mitchell 🎥 🧀
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mrt3d.bsky.social
Elliott Mitchell 🎥 🧀
@mrt3d.bsky.social
Founder Vermont Digital Arts & the original Boston Unity Group, 3D - XR Artist, Indie Game Developer, Volumetric Filmmaker & Nutter - #XR #VR #Immersive #GameDev
Thanks!
July 6, 2025 at 3:37 AM
Thanks!
July 2, 2025 at 2:41 AM
After spending a bunch of time testing on device, upgrading to Unity 6, 6.1 and back to 2022.3…. I figured out the issue! Total Time (VFX) nodes feeding into a Turbulence node breaks in iOS builds. I'll submit a bug report with sample project. #unity3d #vfx
May 21, 2025 at 11:50 AM
One would assume so.
May 20, 2025 at 11:29 PM
Reposted by Elliott Mitchell 🎥 🧀
Some folks from the BGD community dispensing knowledge at PAX! @ichiro.bsky.social @caiojmini.bsky.social @noabeazley.bsky.social @chelwongaudio.bsky.social @trellos.bsky.social, @mrt3d.bsky.social, Alex Engel and Luigi Guatieri.
May 12, 2025 at 9:47 PM
Don’t fear the Reaper!
May 12, 2025 at 2:23 AM
Sweet!
April 22, 2025 at 12:26 AM