Tonio Freitag
mrfryday.bsky.social
Tonio Freitag
@mrfryday.bsky.social
I make pixels move, worlds come alive, and pipelines run smoothly. 3D artist, VFX wizard, and pipeline dev for hire.
I took a break to earn some money, now I'm back with an update on my sprite sheet renderer. Now you can organize your sprite sheets by simply placing markers on the Blender timeline. Stay tuned for the release of my Pixel Tools on @superhive.bsky.social

#blender #pixelart #gamedev
May 25, 2025 at 4:38 PM
My automated Tileset setup for side views (platform games) is up and running. You just choose the pixel size of your tiles and how many tiles you need and it will create Empties and a Camera to setup and render your lovely tiles.

#blender #blender3d #gamedev #godot #pixelart
March 27, 2025 at 2:29 PM
A quick preview of the sprite sheet generator. I'm still a bit clumsy on the #godot side of things 😅

#blender #blender3d #pixelart #gamedev
March 20, 2025 at 5:05 PM
And with just a few clicks he can be in any game engine!

#blender #pixelart #godot #gamedev
March 19, 2025 at 5:39 PM
Testing different color palettes and dithering settings

#blender3d #pixelart #blender
March 17, 2025 at 7:47 AM
I'm working on a pixel art add-on for Blender. This is a comparison between a 2x2 and a 4x4 Bayer matrix for dithering.

#blender3d #pixelart #blender
March 7, 2025 at 4:34 PM