Morphcat Games
@morphcat.bsky.social
We make new NES games! #NESdev
🖥 code, music @miau6502.bsky.social
🎨 graphics @betoux.bsky.social
🌍 morphcat.de, http://discord.gg/g2fdSwy
🖥 code, music @miau6502.bsky.social
🎨 graphics @betoux.bsky.social
🌍 morphcat.de, http://discord.gg/g2fdSwy
Coming soon: Micro Mages MAKER! 🧙♀️🔨
Steam page: store.steampowered.com/app/3907760/...
Wishlist if you'd like to support us and not miss the release <3 Thanks! #NES #NESdev
Steam page: store.steampowered.com/app/3907760/...
Wishlist if you'd like to support us and not miss the release <3 Thanks! #NES #NESdev
September 16, 2025 at 10:12 AM
Coming soon: Micro Mages MAKER! 🧙♀️🔨
Steam page: store.steampowered.com/app/3907760/...
Wishlist if you'd like to support us and not miss the release <3 Thanks! #NES #NESdev
Steam page: store.steampowered.com/app/3907760/...
Wishlist if you'd like to support us and not miss the release <3 Thanks! #NES #NESdev
Grunt work, but gotta get these things right. 🤖
Decoupling some moves from their states, making sure they work together gracefully.
E.g. the drill (vertical dash) + cocoon (deflects bullets back at the boss) #NESdev
Decoupling some moves from their states, making sure they work together gracefully.
E.g. the drill (vertical dash) + cocoon (deflects bullets back at the boss) #NESdev
September 6, 2025 at 11:52 AM
Grunt work, but gotta get these things right. 🤖
Decoupling some moves from their states, making sure they work together gracefully.
E.g. the drill (vertical dash) + cocoon (deflects bullets back at the boss) #NESdev
Decoupling some moves from their states, making sure they work together gracefully.
E.g. the drill (vertical dash) + cocoon (deflects bullets back at the boss) #NESdev
When you finally catch a longstanding bug on an emulator recording. #NESdev 😭
Player is teleported to bottom screen edge and dies instantly when trying to use a gadget with up+B. It happens VERY rarely.
Thanks, @betoux.bsky.social !
Player is teleported to bottom screen edge and dies instantly when trying to use a gadget with up+B. It happens VERY rarely.
Thanks, @betoux.bsky.social !
August 15, 2025 at 6:45 AM
When you finally catch a longstanding bug on an emulator recording. #NESdev 😭
Player is teleported to bottom screen edge and dies instantly when trying to use a gadget with up+B. It happens VERY rarely.
Thanks, @betoux.bsky.social !
Player is teleported to bottom screen edge and dies instantly when trying to use a gadget with up+B. It happens VERY rarely.
Thanks, @betoux.bsky.social !
Finally getting to do some optimizations :)
Improved the engine to handle twice as many objects without slowdown. #NESdev
That's gonna come in handy for 4-player mode, which is especially taxing on the CPU...
Improved the engine to handle twice as many objects without slowdown. #NESdev
That's gonna come in handy for 4-player mode, which is especially taxing on the CPU...
June 27, 2025 at 6:10 PM
Finally getting to do some optimizations :)
Improved the engine to handle twice as many objects without slowdown. #NESdev
That's gonna come in handy for 4-player mode, which is especially taxing on the CPU...
Improved the engine to handle twice as many objects without slowdown. #NESdev
That's gonna come in handy for 4-player mode, which is especially taxing on the CPU...
New game relies on a short tutorial, but we're trying to make it as interactive and visual as possible. #NESdev
Little surfer animation was done with the help of a lua script that recorded the sprites of a real player doing the move. Seemed like the quickest way given the circumstances.
Little surfer animation was done with the help of a lua script that recorded the sprites of a real player doing the move. Seemed like the quickest way given the circumstances.
February 26, 2025 at 6:47 PM
New game relies on a short tutorial, but we're trying to make it as interactive and visual as possible. #NESdev
Little surfer animation was done with the help of a lua script that recorded the sprites of a real player doing the move. Seemed like the quickest way given the circumstances.
Little surfer animation was done with the help of a lua script that recorded the sprites of a real player doing the move. Seemed like the quickest way given the circumstances.
New Kickstarter update for our NES multi-cartridge Triple Jump! Some print material arrived :) #NESdev
www.kickstarter.com/projects/mor...
www.kickstarter.com/projects/mor...
February 24, 2025 at 2:54 PM
New Kickstarter update for our NES multi-cartridge Triple Jump! Some print material arrived :) #NESdev
www.kickstarter.com/projects/mor...
www.kickstarter.com/projects/mor...
The result.
We wanted the player to not accidentally pop a bubble while they're busy reading.
So now, simply touching bubbles isn't enough. You need to use one of your moves. #NESdev
We wanted the player to not accidentally pop a bubble while they're busy reading.
So now, simply touching bubbles isn't enough. You need to use one of your moves. #NESdev
December 21, 2024 at 2:53 PM
The result.
We wanted the player to not accidentally pop a bubble while they're busy reading.
So now, simply touching bubbles isn't enough. You need to use one of your moves. #NESdev
We wanted the player to not accidentally pop a bubble while they're busy reading.
So now, simply touching bubbles isn't enough. You need to use one of your moves. #NESdev
Faking chromatic aberration on the NES with a combination of screen shake and palette cycling on the sprites. #NESdev #TripleJump
Shaders won't be a thing for another 20 years or so.
Shaders won't be a thing for another 20 years or so.
November 19, 2024 at 11:19 PM
Faking chromatic aberration on the NES with a combination of screen shake and palette cycling on the sprites. #NESdev #TripleJump
Shaders won't be a thing for another 20 years or so.
Shaders won't be a thing for another 20 years or so.
Did you know that two sprites are enough to create rotating objects on the NES? #NESdev #MicroMages
November 19, 2024 at 10:46 AM
Did you know that two sprites are enough to create rotating objects on the NES? #NESdev #MicroMages
Experimenting with new items that expand the player's move set. #NESdev #NES #gamedev #TripleJump
This particular helicopter one seemed more useful on the drawing board than it turned out to be.
But, but, but... it's too much fun to pass up! Might need some tweaking to find its niche.
This particular helicopter one seemed more useful on the drawing board than it turned out to be.
But, but, but... it's too much fun to pass up! Might need some tweaking to find its niche.
November 5, 2024 at 11:05 PM
Experimenting with new items that expand the player's move set. #NESdev #NES #gamedev #TripleJump
This particular helicopter one seemed more useful on the drawing board than it turned out to be.
But, but, but... it's too much fun to pass up! Might need some tweaking to find its niche.
This particular helicopter one seemed more useful on the drawing board than it turned out to be.
But, but, but... it's too much fun to pass up! Might need some tweaking to find its niche.
Newest addition to Triple Jump's bonus game: Shops.
We thought randomized items could add a lot of replay value, emphasizing different aspects of the gameplay and making each run unique.
Balancing ensues. #NESdev
We thought randomized items could add a lot of replay value, emphasizing different aspects of the gameplay and making each run unique.
Balancing ensues. #NESdev
November 1, 2024 at 10:47 AM
Newest addition to Triple Jump's bonus game: Shops.
We thought randomized items could add a lot of replay value, emphasizing different aspects of the gameplay and making each run unique.
Balancing ensues. #NESdev
We thought randomized items could add a lot of replay value, emphasizing different aspects of the gameplay and making each run unique.
Balancing ensues. #NESdev
Micro Mages offers carefully crafted widescreen borders on #PlayStation 5 and 4! Thanks, Implicit Conversions for this magic ✨
Last day to get the 10% launch discount 💙👻
Last day to get the 10% launch discount 💙👻
October 29, 2024 at 12:14 PM
Micro Mages offers carefully crafted widescreen borders on #PlayStation 5 and 4! Thanks, Implicit Conversions for this magic ✨
Last day to get the 10% launch discount 💙👻
Last day to get the 10% launch discount 💙👻