Monomorphic
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monomorphic.bsky.social
Monomorphic
@monomorphic.bsky.social
3D animation and short films (Blender, Unreal Engine), simulations, game development, science fiction, futurism. Check out Halcyon, the scifi adventure series i'm developing: https://halcyonseries.com/
This facial HUD concept is almost entirely geometry nodes. #b3d #blender #geometrynodes #halcyon
June 24, 2025 at 12:30 AM
The Entity from Halcyon. This is an older scene that I wanted to update. The base shape is algorithmically generated so no two Entity ships are the same. #b3d #blender #halcyon
June 11, 2025 at 11:40 AM
The Multemitter got a complete make-over. This is the handheld beam emitter device carried on away missions. Modeled and painted in Blender with Ucupaint. #b3d #blender #halcyon
June 1, 2025 at 12:48 PM
Updated Drone Design. This is the drone body the ship AI inhabits when going on away missions. #b3d #blender #halcyon
May 23, 2025 at 4:01 AM
Orbital Ring Flythrough. All geometry nodes and procedural shaders. #b3d #blender #halcyon #geometrynodes
May 13, 2025 at 12:42 AM
Drone character concept. I can't count the number of times i've redone this character. I also can't decide if it needs to be cute and personable or mysterious and serious. #b3d #blender #halcyon
May 7, 2025 at 11:30 AM
For the second shuttle concept I went with something more curvy and sleek. I also brought it more in line with the current Halcyon ship aesthetic. #b3d #blender #halcyon
April 16, 2025 at 10:21 PM
Shuttlecraft concept. I wanted to keep it simple and minimalist. I can always add more detail later. Sculpted and painted in blender with ucupaint. #b3d #blender #halcyon
April 10, 2025 at 12:48 PM
Optimized warpfield effect. Now completely made with geometry nodes. I'm thinking about offering this on blender market since nobody seems to have done it before #b3d #blender #halcyon
April 10, 2025 at 12:20 PM
New force field effects. This is a mixture of geometry nodes and dynamic paint. The system to get the particle beam to zigzag across the shields can be drawn onto the shield surface in any shape. #b3d #blender #halcyon
March 26, 2025 at 12:52 AM
First motion capture test using Live Link Face in Blender with the FaceIt addon. This process allows me to upload new motion capture data with a few clicks. #b3d #blender #halcyon
March 16, 2025 at 1:00 PM
New hero starship concept for Halcyon. A long range Corvette or Light Cruiser. Everything sculpted and texture painted in blender. #b3d #blender #halcyon
February 1, 2025 at 3:17 PM
Really enjoying the improvements from a layer based texture painting addon for blender. Updated character models and a new uniform design:
January 12, 2025 at 9:15 PM
Latest alien 3D character. Perhaps even the new captain. Trying hard to give the character an inquisitive looking appearance. Next will be a facial rig for animation. #b3d #blender #halcyon
January 8, 2025 at 3:53 PM