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Enable UGC across PC & consoles with http://mod.io; the world's most trusted solution for providing official cross-platform UGC. ⚙️ #EnableCreatePlay
Celebrating the release of Firefighting Simulator: Ignite with custom missions supported by mod․io! Proud of helping Astragon to bring more custom content to their players!

Mission Editor trailer: www.youtube.com/watch?v=E8mq...
More info on Steam: store.steampowered.com/news/app/166...
September 15, 2025 at 7:01 AM
As per usual, Gamescom was a blast for mod.io; 5 days packed with 100+ meetings with partners, and 1500+ cups of our signature user-generated coffees, and constant positive feedback from our partners.
Thanks to @igea.bsky.social for hosting us on their booth this year again!
August 25, 2025 at 8:55 AM
Celebrating the release of the mod update for GORN 2 by
@freelives.bsky.social & Cortopia Studios, published by @devolverdigital.com. Get ready for renewed and ludicrous violence in VR as modding allows for customizable weapons and environments! mod.io/g/gorn-2.
July 10, 2025 at 7:55 PM
We're incredibly proud to be working with @cdprojektred.com to bring cross-platform mod support to PC, PS5 and Xbox Series X|S for The Witcher 3: Wild Hunt.

The update, coming later this year, will make it easier and more accessible than ever to play with mods! www.thewitcher.com/se/en/news/5...
June 2, 2025 at 7:43 AM
Showcasing Mix Universe, a solo-dev title developed by @chriszuko.bsky.social with in-game UGC integration built using the Component UI functionality from our Unreal Engine plugin.

⚙️ More on Component UI: blog.mod.io/component-ui...

🪐 Mix Universe on Steam: store.steampowered.com/app/1654810/...
April 15, 2025 at 9:20 AM
Back in 2018, @foundationgame.bsky.social was one of the very first titles to use mod.io services, so we're delighted, almost seven years later to see mod support powered by mod.io for Foundation 1.0! Available directly in-game and on mod.io/g/foundation
March 25, 2025 at 1:04 PM