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@mod.io
Enable UGC across PC & consoles with http://mod.io; the world's most trusted solution for providing official cross-platform UGC. ⚙️ #EnableCreatePlay
We're looking for a Cloud & IT Systems Engineer! You'll be responsible for building, optimizing, and maintaining our cloud and on-premises systems; ensuring high availability, scalability and performance.

Role based in Melbourne, Australia. Details: apply.workable.com/modio/j/902C...
November 10, 2025 at 1:12 PM
Celebrating @pioneersofpagonia.bsky.social from Envision Entertainement going live with their Pagonia Editor update using mod.io in-game integration for players to share custom created new maps! store.steampowered.com/news/ap...

Check the maps already available on mod.io/g/pioneers-of-pagonia
November 3, 2025 at 8:41 AM
Happy to help bring official mod support to Wayfinder! You can get started with modding using the official Mod Editor and access mods directly in game!
steamcommunity.com/games/117169...
October 10, 2025 at 1:00 PM
More GCAP content from mod.io. If you're in Melbourne this week, don't miss @scottreismanis.bsky.social and Joshua Astbury fireside chat about the evolving landscape of modding & UGC, on Wednesday!

registration.crowdcomms.com/gcapandagdas...
October 6, 2025 at 7:28 AM
If you're visiting our hometown of Melbourne next week for GCAP; don't miss on the talk from our Head of Business Development, Paul. And figure out how to bring UGC & mod support into your next game!
registration.crowdcomms.com/gcapandagdas...
October 2, 2025 at 12:02 PM
Tomorrow on our Discord, we're hosting a live Q&A with Adrian from Vortexbuffer, the developer behind the fan mod turned official DLC adding cross-platform mod support to Crypt of the NecroDancer.
discord.com/invite/modio
September 24, 2025 at 2:28 PM
Congratulations to the winners of the Frostpunk 2 Modding Contest organized by @11bitstudios.bsky.social, we were blown away by the level of quality and ambition of submissions.
These mods are definitely worth you giving them a spin for your next run!
mod.io/g/frostpunk2
September 16, 2025 at 9:34 AM
Celebrating the release of Firefighting Simulator: Ignite with custom missions supported by mod․io! Proud of helping Astragon to bring more custom content to their players!

Mission Editor trailer: www.youtube.com/watch?v=E8mq...
More info on Steam: store.steampowered.com/news/app/166...
September 15, 2025 at 7:01 AM
As per usual, Gamescom was a blast for mod.io; 5 days packed with 100+ meetings with partners, and 1500+ cups of our signature user-generated coffees, and constant positive feedback from our partners.
Thanks to @igea.bsky.social for hosting us on their booth this year again!
August 25, 2025 at 8:55 AM
We're excited to support NVIDIA AI in expanding the capabilities of Project G-Assist. Using mod.io, you can now share and install community-built plug-ins, directly from G-Assist using the mod.io plug-in, or from the dedicated hub!
August 18, 2025 at 10:41 PM
It's gamescom week! Find out all the details about our presence in Cologne in our dedicated page: mod.io/gamescom

And meet us in Hall 3.2 for a chat around a cup of our signature User Generated Coffee!
August 18, 2025 at 10:39 PM
It is soon the time to gather in Köln & discuss the latest in UGC, sipping on a delicious cup of our signature user-generated coffee (we're sticking with this joke, and our renowned coffee stand).

You'll find mod.io once again in Hall 3.2, hit us up to schedule a meeting!
July 21, 2025 at 3:25 PM
Celebrating the release of the mod update for GORN 2 by
@freelives.bsky.social & Cortopia Studios, published by @devolverdigital.com. Get ready for renewed and ludicrous violence in VR as modding allows for customizable weapons and environments! mod.io/g/gorn-2.
July 10, 2025 at 7:55 PM
Very excited for the release of patch 1.5 for S.T.A.L.K.E.R. 2 and thankful for @gscgameworld.bsky.social's trust in mod.io! ☢️

Modders can download S.T.A.L.K.E.R. 2 Zone Kit store.epicgames.com/en-US/p/stal... and join the official community on discord.com/invite/stalker
June 25, 2025 at 12:22 PM
We're recruiting Intermediate & Senior Cloud Systems Engineers! Join our team and help design, implement optimize and manage our cloud-based infrastructure.

Hybrid positions, located in Melbourne, Australia.

apply.workable.com/modio/j/F451...
June 4, 2025 at 2:50 PM
We're incredibly proud to be working with @cdprojektred.com to bring cross-platform mod support to PC, PS5 and Xbox Series X|S for The Witcher 3: Wild Hunt.

The update, coming later this year, will make it easier and more accessible than ever to play with mods! www.thewitcher.com/se/en/news/5...
June 2, 2025 at 7:43 AM
We're incredibly proud to confirm our collaboration with
@gscgameworld.bsky.social to bring official cross-platform mod support to S.T.A.L.K.E.R. 2 later this year.

We'll see you in the Zone, Stalker!
May 13, 2025 at 12:54 PM
Showcasing Mix Universe, a solo-dev title developed by @chriszuko.bsky.social with in-game UGC integration built using the Component UI functionality from our Unreal Engine plugin.

⚙️ More on Component UI: blog.mod.io/component-ui...

🪐 Mix Universe on Steam: store.steampowered.com/app/1654810/...
April 15, 2025 at 9:20 AM
One week left to enter the Transport Fever 2 Mod Contest for a chance to snag some cash prizes and an invitation to visit the studio!
www.transportfever2.com/modding-cont...
April 3, 2025 at 7:22 AM
Back in 2018, @foundationgame.bsky.social was one of the very first titles to use mod.io services, so we're delighted, almost seven years later to see mod support powered by mod.io for Foundation 1.0! Available directly in-game and on mod.io/g/foundation
March 25, 2025 at 1:04 PM
in our latest blog article, we're diving into Component UI, our solution to easily build an in-game custom UI for browsing & interacting with User-Generated Content, fully integrated in our Unreal Engine and Unity plugins.
blog.mod.io/component-ui...
March 18, 2025 at 11:17 AM
Six months after launch, we take an in-depth look at how @larianstudios.com built Baldur's Gate 3 official mod support using mod.io cross-platform & white-label solutions.
Check out the highlights mod.io/case-studies... and our blog article: blog.mod.io/baldurs-gate...
March 17, 2025 at 1:52 PM
This one is for VR mod creators; Mannequin from @fasttravelgames.com is hosting a custom skin contest, with a juicy $2.000 cash prize for the most popular piece of content! Details: mod.io/g/mannequinv...
March 13, 2025 at 5:05 PM
We're looking for C++ and Unreal Engine Developer! Join our team in Melbourne to help maintain and improve mod.io C++ SDK and Unreal Engine plugin.

Details: apply.workable.com/modio/j/7EDB...
February 25, 2025 at 1:10 PM
We're looking for a Community Manager to join our communications & marketing team; work with our community of creators, with content moderation and supporting our partners with their UGC go-to-market plans. Remote opportunity.
apply.workable.com/modio/j/8073...
February 20, 2025 at 9:32 AM