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Moczan
@moczan.com
video games | working on a new grass game

Ropuka's Idle Island: https://store.steampowered.com/app/3416070/Ropukas_Idle_Island/
The craziest thing happened, and our first Steam release reached over 100k players!
July 31, 2025 at 2:49 AM
Back to playing with grass
July 24, 2025 at 4:45 PM
🎉Ropuka's Idle Island is out 🎉

Together with extremely talented @littlechmura.bsky.social we've made an idle game that sits on your screen like a small, playable sticker. Watch little frog tend to his garden (and take frequent naps) while you work or relax! 🐸
January 29, 2025 at 7:30 PM
Releasing my first small project on Steam tomorrow, it was a crazy ride to get it done on time, but I'm happy we've stuck with the initial deadline. I hope people will enjoy our little playable sticker 🐸 store.steampowered.com/app/3416070/...

#gamedev #cozygames #indiegame
January 28, 2025 at 8:51 PM
Happy New Year, let's release two 🐸 games this year! #gamedev
January 1, 2025 at 3:52 PM
This little buddy has been keeping me company while I work on his 'main' game
December 20, 2024 at 1:46 AM
Work on the main frog game is going well, but I got a bit distracted by a small, Ropuka-related side game...

#gamedev #indiedev
December 18, 2024 at 5:10 PM
UI with sounds is better than UI without sounds
December 2, 2024 at 1:50 AM
For the past 2 days, I've been working on some UIs, as always it's a bit of a pain to support different input methods and avoid all the edge-case bugs, but it's also extremely satisfying and makes your game feel more like a game

#gamedev #indiedev
November 28, 2024 at 3:23 AM
The player character from my indie game.
November 26, 2024 at 8:01 PM
Figured out that the first instinct everyone will have playing as a frog is to jump into the water, so I've added swimming to Ropuka today. Placeholder animation but hey, isn't swimming just underwater flying anyway?

#gamedev #indiedev
November 25, 2024 at 2:15 AM
Barely started posting and already matched my first 'x followers' post from the old site 😅
November 16, 2024 at 2:28 AM
Sooner or later every game needs a UI, always pain in the ass to implement, but at least it starts to feel like a real video game now

#gamedev #indiedev
November 9, 2024 at 1:00 AM
Need an excuse to show off that in Ropuka the grass is always growing, what can a lonely, small frog do against the forces of nature?

#gamedev #indiedev
November 6, 2024 at 4:25 AM
Scythe from last month with proper model and texture, new grass variant.

#gamedev #indiedev
November 5, 2024 at 2:34 AM
Added some visual fluff, new shears texture, tweaked grass particle colors; all small, almost insignificant stuff, but it builds over time and makes the game look better

#indiedev #gamedev
November 1, 2024 at 2:11 AM
Played with some 'fake' stencil lights today, had to double fake it for the grass since all the foliage is unlit.

#gamedev #indiedev
October 21, 2024 at 3:25 PM
Got some custom tools for authoring my grass up and running today, making new levels should be much faster now.

#indiedev #gamedev
October 3, 2024 at 4:23 AM
Started working on a new tool for Ropuka, turns out adding a two-handed one is more complicated than I thought, but the first draft is already pretty fun to use.

#indiedev #gamedev
September 27, 2024 at 1:22 PM