Miniature Giants
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miniaturegiants.bsky.social
Miniature Giants
@miniaturegiants.bsky.social
Currently developing 'Where The Flock!?' - a 2D puzzle-strategy game about saving a herd of sheep from a dangerous mountain. It's cozy, with a sprinkling of violence. Wishlist it here: https://store.steampowered.com/app/3851010/Where_The_Flock/
It's a really late #screenshotsaturday aka #screenshotsunday ! A new 'biome' is being created for Where The Flock!? - The Caves! What do you think? Yay or Nay? I'm still busy with some of the pixel art. #gamdev #indiegame #indiedev
November 23, 2025 at 3:33 PM
For curious souls and other devs, today my upcoming Steam game has 111 Wishlists. The page has been up for about 3 months. This image shows you where the Wishlists seem to have come from! #screenshotsaturday #gamedev #indiegame
November 15, 2025 at 10:44 AM
We're back in the flow! Today I'm working on the tileset for the 2nd zone of my upcoming Lemmings-like game, and it's going to be a cave system. This took me about 15 minutes (I'm not an artist). Critical feedback? #screenshotsaturday #pixelart #gamdev #indiedev
November 15, 2025 at 10:32 AM
It's #wishlistwednesday and we're closing in on a whopping 100 wishlists for upcoming Lemmings-like - "Where The Flock!?" Just 9 more needed to hit that little milestone. #gamedev #indiegames

Play the Demo Today 🔥👇:
store.steampowered.com/app/3851010/...
November 5, 2025 at 3:25 PM
Ok game dev update time. Wishlist spikes following a) Store page published b) a decent Reddit post (hard to replicate) and c) Demo Release. Total Wishlists: 87. Next up: Animal Festival from November 10th. We go on! ⏩

👉 The page: store.steampowered.com/app/3851010/...

#gamdev #indiedev
November 4, 2025 at 3:39 PM
Here we go! First "Roadmap" update for my upcoming Game. October has the key milestone of releasing a 10-level demo for the game on Steam. #gamedev #indiedev

Also, the Discord server is up! 👇👇

Join it for more updates and early access to the demo: discord.gg/yPAaYvRB
October 5, 2025 at 6:07 PM
Alright, #screenshotsaturday is here again! I've been working on the Mountain Shop. This is the last feature I need to finish up before I release the Demo on @steampowered.com. How do you guys think its looking so far? #gamedev #indiedev

See the game on Steam here: t.co/n2HIcybTAU
October 4, 2025 at 9:01 AM
This is not a huge number, but its 45 people MORE than I thought would Wishlist "Where the Flock!?". Now I need to focus on finishing the demo and figuring out how to get that uploaded to @Steam! #gamedev #indiedev Loving the country breakdown too! Has anyone here from bsky added it to Wishlist yet?
September 27, 2025 at 8:38 AM
How it started vs. How its going - Making a Shop for my upcoming game. Thoughts?? 🤔🤔 #makeitexist #makeitlookgood #justmakeitexist #gamedev #wip
September 24, 2025 at 7:07 PM
This #ScreenShotSaturday I'm showing off the water in Where The Flock!? It's not finished yet, but this used to be a simple blue square sprite with some opacity. This effect is achieved purely in code without a shader. #gamedev #indiedev #puzzlegames
August 16, 2025 at 12:12 PM
So the trailer for Where The Flock!? dropped right after the Steam page got approved and in a little over a day I have managed to amass...*drumroll*...TEN (10) wishlists so far! lol. Honestly, I'm pretty happy with that. I didn't ever think it'd be 1,000. More like 0! #gamedev
August 14, 2025 at 9:32 PM
#newlogo - the current one has been with me for several years but I dont think its quite what I'm going for. This might be more it. What do you guys think? Any actual artists think they can do better? #Logos #gamedevelopment
July 21, 2025 at 8:46 PM
This #screenshotsaturday Im showing the 'old' gamejam main menu of my game versus the new 'Steam' version which is WIP. New tileset, more legible font, touched up mountains, gradient sky in the background - same feel I think. What to you think?? Let me know. #gamedev #indiedev
July 19, 2025 at 7:07 PM
Anyone keen on doing unpaid-but-credited localisation for my upcoming Steam game? Looking for Spanish, Chinese, Japanese, German, French, Portuguese, Russian and Korean. Below a typical example of what would be translated. About 9 screens for the demo. #localisation #gamedev #indiedev
July 16, 2025 at 3:04 PM
#screenshotsaturday - presenting the first stab at a trailer for Where the Flock!? ClipChamp locks this to 30fps, which sucks, so I'm going to have to seriously get better software. but enjoy the guest appearance by our world-renowned narrator!
July 5, 2025 at 7:06 PM
Alright - Im no artist. Help me pick a capsule from the below 3? AI suggested I add a stronger drop shadow (done) + that I mix up the palette and make it more colorful. Some text options here as well. Which capsule do you think is best? 1/2/3? Suggestions? #gamedev #capsuleart #arthelp
July 4, 2025 at 5:45 PM
First attempt at #CapsuleArt - I dont think I can a) afford to try and hire someone and b) trust them to do non-AI work. So I'm having a go myself. Rate it on a scale of 1-10? RT for some visibility! #art #gamedev #screenshotsaturday
June 28, 2025 at 8:51 AM
So I'm not missing #screenshotsaturday this time. I posted a short on YouTube - my first ever - at its been pretty disliked. 8 likes to 9 dislikes. Its just showing this mechanic. Is exploding sheep too much?? What do you think? Also: improved UI and new speed features. #gamedev #indiedev #puzzles
June 28, 2025 at 6:19 AM
An interesting thing occurred to me the other day. A while ago (September 2021) I paid someone on Fiverr to create the logo Ive been using ever since. I ran it through an AI checker & it said 85% likely generated by Midjourney. Midjourney was only publicly available in 2022 🤔 What do you think?? #AI
June 26, 2025 at 4:42 PM
Today I present to you the Bomb/TNT mechanic. Staying true to core Lemmings values and mechanics, its great to finally have this working. Also, @Steam page should be coming soon! What do you think? #gamedev #IndieGameDev #Lemmings #retrogames
June 25, 2025 at 2:11 PM
I missed #screenshotsaturday so Im going to pioneer #screenshotsunday -and why not? That could be a thing. Today I'm out of the game engine and in Photoshop, with my amateurish-self-taught pixel-art workflow doing improvements to platform edges. Sexy. It looks a lot better in the game now.
June 8, 2025 at 3:18 PM
I think this is me reaching the pinnacle of my game development journey so far. Thanks again to @gamedevtv.bsky.social for hosting another amazing game jam - I love these things! This has given me the motivation to continue on with this project and get it on to @Steam!
#gamdev #indiedev
June 2, 2025 at 9:25 PM
Damn - I missed #screenshotsaturday so here's a very late view at the 'fan' feature in my lemmings-like game about saving lost sheep. Works in tandem with the 'parachute' feature. What do you guys think? Still needs a few SFX so its WIP #gamedev #indiedev #indiegame
April 21, 2025 at 8:45 AM
This is my very first post here. Hoping to engage an audience of Gamers and Game Developers and share our interests and progress on my newest project. Here's a level from my game about saving sheep! I welcome any engagement :D
April 6, 2025 at 12:48 PM