Working on Bushcraft Survival! https://store.steampowered.com/app/3529110/Bushcraft_Survival/
www.michaeljared.ca
🌲Survive an endless, procedural snow-covered boreal forest
🐟Fishing, trapping, exploration
🪵Collect resources and build with no constraints
+Co-op PvE! Play with up to 4 friends.
store.steampowered.com/app/3529110/...
🌲Survive an endless, procedural snow-covered boreal forest
🐟Fishing, trapping, exploration
🪵Collect resources and build with no constraints
+Co-op PvE! Play with up to 4 friends.
store.steampowered.com/app/3529110/...
#multiplayer #indiedev #solodev #survivalgames #godot
#multiplayer #indiedev #solodev #survivalgames #godot
For the Godot devs: there's a plugin called Resource Remaps (godotengine.org/asset-librar...) allowing you to remap autoloads for your platforms.
For the Godot devs: there's a plugin called Resource Remaps (godotengine.org/asset-librar...) allowing you to remap autoloads for your platforms.
#XPGameSummit #indiedev #Godot #blender #solodev
Bushcraft Survival already has a new patch!
t.co/OdTDpUWY65
#XPGameSummit #indiedev #Godot #blender #solodev
Bushcraft Survival already has a new patch!
t.co/OdTDpUWY65
#BushcraftSurvival #Godot #IndieGames #SurvivalGaming
#BushcraftSurvival #Godot #IndieGames #SurvivalGaming
Bushcraft Survival is a roguelike, first-person survival game, set in the icy cold Canadian North. Alone. Hungry. Freezing. Feel the exhilaration of surviving the devastating cold!
🌲Collect Resources
🪓Build Shelters
🐟Trap and Fish
Wishlist!
store.steampowered.com/app/3529110/...
Bushcraft Survival is a roguelike, first-person survival game, set in the icy cold Canadian North. Alone. Hungry. Freezing. Feel the exhilaration of surviving the devastating cold!
🌲Collect Resources
🪓Build Shelters
🐟Trap and Fish
Wishlist!
store.steampowered.com/app/3529110/...
#twitch #streaming #gamedev #survivalgaming #BushcraftSurvival #Godot
#twitch #streaming #gamedev #survivalgaming #BushcraftSurvival #Godot
(Linking the Reddit post for full details + gameplay clips!)
www.reddit.com/r/SurvivalGa...
(Linking the Reddit post for full details + gameplay clips!)
www.reddit.com/r/SurvivalGa...
I am on a 3D modeling rampage today! So many props for the "public use cabins" game mechanic.
#blender #3dmodeling #texturing
fun fact, the bed roll on the right was originally like 670k tris, baked it down to 500!
I am on a 3D modeling rampage today! So many props for the "public use cabins" game mechanic.
#blender #3dmodeling #texturing
fun fact, the bed roll on the right was originally like 670k tris, baked it down to 500!
#BlueSky, let's talk about it, and how it relates to art, tech, and for me, game development --
I'm sure I can't be the only one who feels engagement is lower on BlueSky. I've finally come to grips with it- although it feels bad, it's a *good* thing.
(1/6)
#DeadInternetTheory
#BlueSky, let's talk about it, and how it relates to art, tech, and for me, game development --
I'm sure I can't be the only one who feels engagement is lower on BlueSky. I've finally come to grips with it- although it feels bad, it's a *good* thing.
(1/6)
#DeadInternetTheory
Managed the whole thing with 3 sets of 2K textures (ORM), and 3580 triangles.
Managed the whole thing with 3 sets of 2K textures (ORM), and 3580 triangles.
Also:
- Ucupaint is an extremely goated and incredible Blender plugin for texturing
- I don't think I'll be renewing Substance Painter
#blender #ucupaint #3dmodeling #gamedev
Also:
- Ucupaint is an extremely goated and incredible Blender plugin for texturing
- I don't think I'll be renewing Substance Painter
#blender #ucupaint #3dmodeling #gamedev
Give it a wish list on Steam to support development: store.steampowered.com/app/3529110/...
#indiedev #reaper #audacity
Give it a wish list on Steam to support development: store.steampowered.com/app/3529110/...
#indiedev #reaper #audacity
#indiedev #bushcraftsurvival
#indiedev #bushcraftsurvival
The traditional way to fix this would be to bake in the curvature detail from a high poly (which I didn't have). Marking sharp was easier!
The traditional way to fix this would be to bake in the curvature detail from a high poly (which I didn't have). Marking sharp was easier!
Marking edges "Sharp" can make a huge difference in some cases. For this knife, I was having way too much trouble with the baked normal map. So rather than fiddle with it endlessly, I marked a few edges sharp and it looks pretty good!
#blender #godot #BushcraftSurvival
Marking edges "Sharp" can make a huge difference in some cases. For this knife, I was having way too much trouble with the baked normal map. So rather than fiddle with it endlessly, I marked a few edges sharp and it looks pretty good!
#blender #godot #BushcraftSurvival
#godot #gimp #blender #opensourceunite
#indiedev #bushcraftsurvival
#godot #gimp #blender #opensourceunite
#indiedev #bushcraftsurvival
[Check out Bushcraft Survival on Steam!] store.steampowered.com/app/3529110/...
#godot #RenderingServer #bushcraftsurvival
[Check out Bushcraft Survival on Steam!] store.steampowered.com/app/3529110/...
#godot #RenderingServer #bushcraftsurvival
#godot #RenderingServer
#godot #RenderingServer