medinadev.bsky.social
@medinadev.bsky.social
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ucupaint 2.4.0 is out with improved alpha workflow, better smart mask support, easier floater baking, decal constraints and more! ⭐
November 10, 2025 at 12:02 PM
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I don't have a proper video on hand for #PitchYaGame for a number of reasons, but Crop and Claw is a #JRPG with playable #dragons and #kobolds, and you can make your own to merc party members.

Wishlist on #Steam. I'm tired: store.steampowered.com/app/3065270/
November 7, 2025 at 5:37 PM
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#PitchYaGame Burn With Me is a game for those with an Inscryption-shaped hole in their heart.

🕯 Teacher who lures students into a dangerous ritual
🔥 Deckburner gameplay: sacrifice cards to fire
🖤 Find balance between desire and sanity

Playtest soon: s.team/a/2954010
November 7, 2025 at 2:29 PM
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[WIP] Missed my Halloween deadline, but it is what it is lol.

🎃Boss fight is effectively "done". definitely need to refine, it's not balanced at all rn + there are some bugs.

(also, recording in unity slows everything down, so it looks like I was mashing buttons at high speed lol)

#DeadmanReborn
November 3, 2025 at 4:14 AM
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Starting to code head correction controls for Mesh2Motion. This will help with models that have large head areas that get pulled by the shoulders and arms. A few people asked about how to easily improve this situation. #gamedev #threejs #opensource #characterart
November 2, 2025 at 2:09 PM
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patrons can play this literally right now on my discord btw
#vesna #dogNightmare #gamedev #indiegames
November 1, 2025 at 12:21 AM
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Watch and rewatch Blender Studio's talks at BCON25 - there's a topic for everyone!

#b3d #BlenderStudio #BCON25 #conference #talks
studio.blender.org/blog/bcon25-...
BCON25 Studio presentations - Blender Studio
Rewatch the Blender Studio talks from BCON25 and get inspired!
studio.blender.org
October 31, 2025 at 1:48 PM
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fog cube (strawberry flavor)
October 30, 2025 at 1:55 AM
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No animations just IK and code for dynamically posing the driver. Still a lot more to do but I’m happy with the progress.
October 30, 2025 at 2:40 PM
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Me playing Hollow Knight: Wow, I hate these flying projectile enemies.

Sequel Silksong: what if we... made half the enemies in the game... flying projectile enemies? aha ha, just kidding.. unless..?
October 29, 2025 at 2:10 PM
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Congratulations to our partner @chasingcarrots.bsky.social#HallsOfTorment is now available on #PS5 and #Xbox (Optimized for Xbox Series X|S), brought to console with our 1-click W4 Consoles #GodotEngine solution.
October 29, 2025 at 4:03 PM
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October 26, 2025 at 12:37 PM
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The Shroud of Gloom Demo is currently sitting at 100% positive with 19 reviews! From the bottom of my heart, thank you to anyone that's played and reviewed the game, it truly means a lot! 🧡

Play the demo: store.steampowered.com/app/4058240/...

#gamedev #indiedev #pointandclick #horrorgames #puzzle
October 24, 2025 at 1:00 PM
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Experience The Mailroom October 24th and embrace the chaos of working in a mailroom in Hell -- WISHLIST on Steam store.steampowered.com/app/3965430/... #gamedev #horrorgame #godot
October 23, 2025 at 2:00 PM
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Don't tell anyone 🤫 #godotengine #godot #gamedev
October 23, 2025 at 9:07 AM
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#retro #godot #gamedev #indiedev #FPS #solodev #sci-fi
I finally added shadows to Klostyn.
Wishlist on steam now!
store.steampowered.com/app/3610210/...
October 18, 2025 at 5:29 PM
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I am covering EVERY First Person Shooter EVER made in Japan.

From 1985 to 2025, that's over 40 years and 70 games of gaming history.

Link: youtu.be/F80Cl6WzBNo?...

This was without a doubt the most ambitious video I've ever made.
October 14, 2025 at 6:01 PM
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🔫🕸️🕸️🕸️ #indiedev #godot
October 13, 2025 at 10:02 PM
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Having trouble beating some times in the demo? Race the ghosts of other players to learn new tricks and routes!
October 11, 2025 at 4:17 PM
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@humblebundle.com's "Stories From Latin America" bundle compiles 10 amazing and diverse stories from the region's top indie devs 🌎

Our fave undead snake also makes an appearance!

Pick up the bundle below 👇
🐍 www.humblebundle.com/games/storie...
October 7, 2025 at 5:29 PM
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Did this a bit ago but made a rising water mech 💧 #gamedev
October 3, 2025 at 7:04 AM
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📣 ICY TOWER IS COMING BACK
Stoked to announce that we're making a brand new Icy Tower game, ready for the 25th anniversary next year!

Check out the trailer, spread the news, and wishlist on Steam :D
s.team/a/3014860

More in thread 👇🧵
October 1, 2025 at 12:14 PM
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GDScript Formatter can reorder your GDScript code for you!

Signals and variables first, then built-in Godot functions, then public and private custom functions, etc.

It's open source, written in Rust, and runs fast.

Give it a try: www.gdquest.com/library/gdsc...
September 29, 2025 at 4:05 PM
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September 27, 2025 at 10:34 AM
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normalMagic now available on Superhive! 🐝
Link in thread 👇
#b3d #normalMagic
September 26, 2025 at 2:23 PM