MDMA
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mdmagame.bsky.social
MDMA
@mdmagame.bsky.social
a game much like LSD: Dream Emulator, or maybe that's just how you remember it? | WHAT ARE DREAMS IF NOT DISTORTED MEMORIES? | Currently in active development with no planned released date. #gamedev #indiedev #godot
out of my rut, back on the saddle. look at this gross kribby cat i love hime and she's very stinky :3 #LSDjam #gamedev #blender #indiedev
February 5, 2025 at 7:02 AM
finally got around to working on the game more. gotta sync up sound and animations since this was quick and dirty but finally got my blender geisha model ingame and working. yippee #godot #gamedev #indiedev #LSDjam
January 12, 2025 at 5:16 AM
got a pretty simple step animation for my old geisha model done. still using it to learn how it all works but will hopefully get some animation done on my cat soon #blender #gamedev #indiedev
January 5, 2025 at 3:18 AM
December 20, 2024 at 7:35 AM
loosely textured on one of my cats that was sitting on my desk at the time. #blender #gamedev #LSDjam
December 15, 2024 at 3:21 AM
CRIBYY CRAT!!!!!!11 #blender #gamedev #indiedev #LSDjam
December 12, 2024 at 10:01 PM
got a rig for the model. slowly learning all this and have started on animation. can hopefully start working on some environments soon!! wanna make a big doc of what the environments are based on too from my memories similar to the original LSD dream journal. #blender #indiedev #gamedev #LSDjam
December 10, 2024 at 12:35 AM
accidentally deleted my uv so ended up remaking it and it turned out even better imo. went about it in a much better way too. pretty happy! here's the uv as map. honestly liking it a lot more than last time #blender #gamedev #indiedev #LSDjam
December 9, 2024 at 4:23 AM
finished up the geisha textures with a variant too. ended up really enjoying texturing this way so i'm excited to actually work on things that will go in MDMA and have some good insight for how i wanna go about this in the future. now for simple animation #blender #gamedev #indiedev #LSDjam
December 6, 2024 at 9:39 PM
omg after bashing my head against it finally have some half decent UVs. not super usable but it's good enough to learn. wish me luck #blender #gamedev #indiedev #LSDjam
December 5, 2024 at 10:09 PM
still gotta learn uvunwrapping but this is turning out half decent so far. excited to texturing it and see how that goes as well #blender #gamedev #indiedev #LSDjam
December 4, 2024 at 6:02 AM
still working on learning blender, currently at the stage where i'm trying to throw some 3d models together for the game instead of donuts. copying the geisha from LSD as practice before i start making things for the game. here's my donuts as well!! #blender #godot #gamedev #indiedev #LSDjam
December 3, 2024 at 4:13 AM
have been sick for quite a while but here's a bit of progress. NPCs with basic linking functionality that can send you wherever i choose as well as modify the dream graph however i please. UVs have been fixed and lots of little bugs have been fixed as well! #godot #indiedev #gamedev #LSDjam
November 20, 2024 at 8:18 PM
title screen texture. random textures are shown in that empty space. days are also tracked. need to get saving figured out still, that should be next up! #godot #gamedev #indiedev #LSDjam
November 12, 2024 at 12:50 AM
just some more texture work, slowly chipping away at getting a ton of stuff i can make some areas with. hopefully will have more in engine to show soon! #godot #indiedev #gamedev #LSDjam
November 9, 2024 at 4:08 AM
gonna just show off some individual textures today! lots of different stuff that will hopefully all get used in the end! really like how these turned out #LSDjam #godot #gamedev #indiedev
November 6, 2024 at 11:22 PM
more textures! redid the eye texture as well and am a lot more happy with it. slowly chipping away at stuff still just nothing to flashy at the moment #godot #LSDjam #indieDev #gameDev
November 5, 2024 at 9:45 PM
and here's all the textures for reference! REALLY like how these are all turning out
November 1, 2024 at 7:52 PM
got started on some textures! just wanted to drop them in engine to get the visuals started so the UVs are all pretty wonky right now but oh well! really like how they're turning out so far #godot #indiedev #gamedev #LSDjam
November 1, 2024 at 7:51 PM
a bit of a longer video but the memory journal is now completely controlled by where you go in your memories. along with that there's now a chance videos will play after any memory you experience #godot #indiedev #gamedev #LSDjam
October 30, 2024 at 10:59 PM
memory journal is now completely functional including new environments changing where you'll be in the journal. once there's more environments and things added a lot more will affect it! #godot #indiedev #gamedev #LSDjam
October 27, 2024 at 3:47 AM
the dream journal is now completely functional! not in a good way but in a way i'm more than happy with. anything that can happen in your memories can affect where you end up on the graph as well and saves between all visits #godot #indiedev #gamedev #LSDjam
October 25, 2024 at 9:23 PM
got more of the dream graph set up! it now keeps tracks of which nodes have been filled. need to find a better way to handle all the nodes at the moment though we'll see what happens! #godot #indiedev #gamedev #LSDjam #MDMA
October 23, 2024 at 8:07 PM
changed rendering resolution and then blew it up to get a more natural low res feel to everything as well as getting the scene ready for the dream journal. have a basic idea of how to go about it too! #godot #LSDjam #LSD #MDMA #indiedev #gamedev #retro
October 22, 2024 at 10:55 PM
lots of boring stuff today, rebindable controls and seeing how stuff looks with some actual textures as well as meeting with a friend on getting pipeline for environments going. hopefully will have more interesting things to show next time!! #godot #indiedev #gamedev #LSD #MDMA #retro
October 21, 2024 at 9:39 PM