Martin Fuller
@martinfuller.bsky.social
Principal Engineer - Microsoft ATG
Not as advertised. For the right candidate maybe, worth asking!
October 1, 2025 at 7:11 PM
Not as advertised. For the right candidate maybe, worth asking!
100% you can bet an overall win my throttling certain workloads. Quite a common optimisation on console
August 22, 2025 at 9:05 PM
100% you can bet an overall win my throttling certain workloads. Quite a common optimisation on console
Path of Exile 2. Elden Ring. Star Wars Outlaws.
May 31, 2025 at 8:32 PM
Path of Exile 2. Elden Ring. Star Wars Outlaws.
I wouldn’t like to speculate
April 22, 2025 at 3:20 PM
I wouldn’t like to speculate
That doesn’t look like VRS exactly. VRS on console is 2x2 as the lowest rate. Those tiles are much larger than 2 pixels.
April 21, 2025 at 10:16 PM
That doesn’t look like VRS exactly. VRS on console is 2x2 as the lowest rate. Those tiles are much larger than 2 pixels.
Very cool, that’s expected 😉 The power of occlusion culling 👍
March 23, 2025 at 10:20 PM
Very cool, that’s expected 😉 The power of occlusion culling 👍
That is an impressive uplift from just frustum culling, large meshes I guess. We recommend EI over AS, but YMMV.
March 9, 2025 at 7:41 AM
That is an impressive uplift from just frustum culling, large meshes I guess. We recommend EI over AS, but YMMV.
Thanks for sharing, very interesting. I’d be interested in your results on AMD HW
March 2, 2025 at 7:40 PM
Thanks for sharing, very interesting. I’d be interested in your results on AMD HW
I’m actually surprised that someone paying to support DF would do this…. maybe I’m naive…..
February 28, 2025 at 10:24 PM
I’m actually surprised that someone paying to support DF would do this…. maybe I’m naive…..
Awesome! Great to work with you Nico. Keep it up :)
February 28, 2025 at 10:22 PM
Awesome! Great to work with you Nico. Keep it up :)
Agree entirely, sometimes optimisation attempts can have unexpected consequences. GPU’s are complex machines
January 30, 2025 at 8:37 PM
Agree entirely, sometimes optimisation attempts can have unexpected consequences. GPU’s are complex machines