Published Game Designer, Developer, Educator.
MFA graduate from NYU Game Center.
https://www.marcelineleiman.com/
http://bio.link/marcelineleiman
Helps me push through the labor of it all! That and good shows and podcasts
Helps me push through the labor of it all! That and good shows and podcasts
Games and design and play still have so much space for joy. Never forget the feeling these things give us.
Games and design and play still have so much space for joy. Never forget the feeling these things give us.
I love my copy of Irish Gauge very very much 💕
I love my copy of Irish Gauge very very much 💕
Anyone at Pax Unplugged wanna play it together?
Anyone at Pax Unplugged wanna play it together?
Bad feelings are memorable. They’re exciting and bombastic.
I love rolling 0-0 in Root, because it tells a funnier story.
Bad feelings are memorable. They’re exciting and bombastic.
I love rolling 0-0 in Root, because it tells a funnier story.
What that is, is so exciting to me. I want to fully explore that line between what is “good bad” and “too bad”.
Our collective design knowledge can only expand the more we tackle this, not avoid it.
What that is, is so exciting to me. I want to fully explore that line between what is “good bad” and “too bad”.
Our collective design knowledge can only expand the more we tackle this, not avoid it.
UNO has bad feelings. Catan and Jenga have bad feelings.
What do they have in common? They sell.
UNO has bad feelings. Catan and Jenga have bad feelings.
What do they have in common? They sell.
I think people who like all getting points and who cares whose numbers add up the best are mostly interested in parallel play, coziness, and puzzles—and I totally get why we need space for that too.
I think people who like all getting points and who cares whose numbers add up the best are mostly interested in parallel play, coziness, and puzzles—and I totally get why we need space for that too.
Those machines can be so finicky and require a lot of headaches and resets—not to mention reprinting any errors that came out… but I’m so excited to be into the fun part, cutting them all out!
Those machines can be so finicky and require a lot of headaches and resets—not to mention reprinting any errors that came out… but I’m so excited to be into the fun part, cutting them all out!