- Web Accessibility Specialist
- Creating "The Runic Edda"
- Localized "Dreamed Away" into Spanish (Spain)
Hamburg 🇩🇪
🛡️Game: therunicedda.com
Hi, I’m Manuel! If your interests align with:
🌟 Golden Sun
🔴 Dragon Ball
🖤 Alan Wake (1 & 2)
🕹️ Luigi’s Mansion
🌌 Octopath Travelers
🧟♂️ Resident Evil
⛳️ Dragon Quest
✨ Pokemon
💯 Indies
…then let’s connect! Drop a follow, and let’s talk about the stories we love!
What do you think about this kind of art for that part?
#PixelArt #Godot #UI #TurnBased
What do you think about this kind of art for that part?
#PixelArt #Godot #UI #TurnBased
I want players to truly immerse themselves in the Viking experience, to feel the weight of the world.
Exploring the story should also be a way to learn about the world that surrounds them.
Do it for you, and for those who came before.
#GameDev #Writing #IndieDev #Lore #Vikings
Now the system saves inventory items, quests, flags, current scene, and more. Next step: being able to load the game back in!
#GameDev #Godot #IndieDev #SaveManager #TheRunicEdda
Now the system saves inventory items, quests, flags, current scene, and more. Next step: being able to load the game back in!
#GameDev #Godot #IndieDev #SaveManager #TheRunicEdda
This opens up so many puzzle ideas! Thanks Ivan and Sheba for the inspiration.
The cherry on top? Making the revealed objects ignore the grayscale shader.
#GameDev #Godot #IndieDev #GoldenSun #PuzzleDesign
This opens up so many puzzle ideas! Thanks Ivan and Sheba for the inspiration.
The cherry on top? Making the revealed objects ignore the grayscale shader.
#GameDev #Godot #IndieDev #GoldenSun #PuzzleDesign
A quick random delay fixed it, and now everything feels way more natural. Love these little dev moments!
#GameDev #Godot #IndieDev #NPCDesign
A quick random delay fixed it, and now everything feels way more natural. Love these little dev moments!
#GameDev #Godot #IndieDev #NPCDesign
Started with a pressure plate + statue setup. From here, it could easily grow into puzzles with multiple plates, each with unique conditions to solve.
So many possibilities ahead! 🧩
#GameDev #Godot #IndieDev #PuzzleDesign
Started with a pressure plate + statue setup. From here, it could easily grow into puzzles with multiple plates, each with unique conditions to solve.
So many possibilities ahead! 🧩
#GameDev #Godot #IndieDev #PuzzleDesign
- Camera blending for smooth transitions
- Camera panning to guide the eye
- Classic fade-ins for drama
It’s amazing how much these touches level up the storytelling. What do you think?
#GameDev #Godot #IndieDev #Cutscenes
- Camera blending for smooth transitions
- Camera panning to guide the eye
- Classic fade-ins for drama
It’s amazing how much these touches level up the storytelling. What do you think?
#GameDev #Godot #IndieDev #Cutscenes
I’d love to create effects like rain with droplet impacts or a nice fog layer to boost atmosphere.
Any shader wizards out there? I have found some stuff but not exactly the look I need!
#GameDev #Godot #IndieDev #Shaders #PixelArt
Still needs a lot of fine-tuning with the props, but it’s starting to take shape.
#GameDev #PixelArt #IndieDev #TheRunicEdda
Still needs a lot of fine-tuning with the props, but it’s starting to take shape.
#GameDev #PixelArt #IndieDev #TheRunicEdda
Small touches like this make the world feel more alive.
#GameDev #Godot #IndieDev #NPCDesign #TheRunicEdda
Small touches like this make the world feel more alive.
#GameDev #Godot #IndieDev #NPCDesign #TheRunicEdda
Took a few hours to bring it over from another project and adapt it to The Runic Edda, but now it’s up and running, and already feeling pretty nice!
#GameDev #Godot #IndieDev #TheRunicEdda
Took a few hours to bring it over from another project and adapt it to The Runic Edda, but now it’s up and running, and already feeling pretty nice!
#GameDev #Godot #IndieDev #TheRunicEdda
Even adding a tiny decoration can make a scene feel richer. At the end, progress is progress, no matter the size.
#GameDev #IndieDev #Productivity #GameDesign #Godot #TheRunicEdda
Even adding a tiny decoration can make a scene feel richer. At the end, progress is progress, no matter the size.
#GameDev #IndieDev #Productivity #GameDesign #Godot #TheRunicEdda
I’ve been following this great tutorial series by MakerTech, highly recommend! Some more steps into Shaders! www.youtube.com/watch?v=RubM...
#GameDev #Godot #IndieDev #GameDesign #Shaders
I’ve been following this great tutorial series by MakerTech, highly recommend! Some more steps into Shaders! www.youtube.com/watch?v=RubM...
#GameDev #Godot #IndieDev #GameDesign #Shaders
Sometimes it’s the subtle tricks that make exploration more rewarding.
#GameDev #Godot #IndieDev #GameDesign #TheRunicEdda
Sometimes it’s the subtle tricks that make exploration more rewarding.
#GameDev #Godot #IndieDev #GameDesign #TheRunicEdda
Making the ladder feel right with the character was tougher than expected. I had to do some real z-index gymnastics to get it looking cool.
P.S. Need a cool climb animation haha
#GameDev #Godot #IndieDev #PixelArt #TheRunicEdda
Making the ladder feel right with the character was tougher than expected. I had to do some real z-index gymnastics to get it looking cool.
P.S. Need a cool climb animation haha
#GameDev #Godot #IndieDev #PixelArt #TheRunicEdda
Got a proto Inventory Manager in place, now the challenge is hooking it up with the Save Manager!
#GameDev #IndieDev #Godot #RPGDesign
Got a proto Inventory Manager in place, now the challenge is hooking it up with the Save Manager!
#GameDev #IndieDev #Godot #RPGDesign
But also… don’t fall into the infinite spiral of polishing translations too early. Keep building, keep moving forward!!!
#GameDev #Localization #IndieDev #TheRunicEdda
But also… don’t fall into the infinite spiral of polishing translations too early. Keep building, keep moving forward!!!
#GameDev #Localization #IndieDev #TheRunicEdda
Been playing Chained Echoes lately, and it reminded me how nice those subtle nudges can feel in RPGs.
#GameDev #IndieDev #Godot #RPGDesign
Been playing Chained Echoes lately, and it reminded me how nice those subtle nudges can feel in RPGs.
#GameDev #IndieDev #Godot #RPGDesign
Since it's on PlayStation Plus I gave it a try and I’m having so much fun!
What about you, any plans for the weekend?
Since it's on PlayStation Plus I gave it a try and I’m having so much fun!
What about you, any plans for the weekend?
It’s starting to look cool! 🎮
#GameDev #Godot #IndieDev #PixelArt #TheRunicEdda
It’s starting to look cool! 🎮
#GameDev #Godot #IndieDev #PixelArt #TheRunicEdda
Also added the ability to trigger cutscenes after dialogue branches or item interaction.
This makes everything flow smoother and boosts accessibility.
Transitions are next!
#GameDev #Godot #IndieDev #RetroRPG