Macharoni2
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macharoni2.bsky.social
Macharoni2
@macharoni2.bsky.social
video game and shitty music enjoyer
he/him
k182 on Discord, this name elsewhere!
https://linktr.ee/macharoni2
i hope it results in at least a half dozen new names that get referenced exactly one time each! and in even more cryptic ways than the existing obscure names!
October 10, 2025 at 8:31 AM
This is part of my larger album rankings project, one of my first real attempts at archiving something I'm passionate about. It's a blend of my long-windedness, and need to rigorously rank things on a numeric scale. Check it out if it sounds interesting! rateyourmusic.com/list/macharo...
rateyourmusic.com
July 10, 2025 at 9:26 AM
There is absolutely confirmation bias on my end—the game is probably my favorite story ever told—but it goes so far beyond superficial changes in character appearance and line delivery. Practically everything about the central narrative is weaker in this adaptation, and GOOD moments suffer for it!
May 27, 2025 at 6:52 AM
wow the Chaos, Conflict, and Corruption shade is unreal
May 20, 2025 at 1:20 AM
the LOTR thing is a technicality if you count from the back-end, to a reader it's probably more like 85-90% of the LOTR trilogy :)
April 7, 2025 at 9:06 AM
For the Drehmal devs and fellow sickos here, thanks for reading! I've got quite a backlog of Drehmal-related projects, including writing/designing for community stuff, video essays, and original writing! Let's get the eyes on 2.2 that it deserves.

-K
26/26
April 7, 2025 at 9:04 AM
If you haven't played Drehmal and managed to get to the end of this thread, I hope this has convinced you to check it out! If you're still on the fence, I know a site you can browse a little to see if you think you'll like it...

25/26
April 7, 2025 at 9:04 AM
This community has been awesome, and I hope to be a part of it moving forward to the greatest degree that I can. I've somehow STILL got more to say about it, and I would love to see it reach its astronomical potential.

24/26
April 7, 2025 at 9:04 AM
It's been a bit grueling at times dedicating hundreds of hours to a fan wiki, but I wouldn't be talking about it here if I wasn't proud of it. This has all been fueled by genuine passion for the world of Drehmal, and I hope this can act as a valuable resource for as many people as possible.

23/26
April 7, 2025 at 9:04 AM
I had at least a half-dozen Wiki Worlds—Drehmal copies I could use to reference anything I was writing about, and kept open while writing in VScode. Across all of them, I had nearly 800 hours of world-open time (played+writing combined), including almost 600 on the main one!

22/26
April 7, 2025 at 9:04 AM
There are over 10,000 [[Links]] to other pages across all wiki articles! Some of the most linked include [[Avsohm]] (221), [[Artifacts]] (200), [[Maelihs]] (150), and [[Devotion]] (111)!

The word "Drehmal" appears at least 2,147 times, and "Spoiler" 1,655!

21/26
April 7, 2025 at 9:04 AM
The assets folder of the wiki is about 1.3 GB, with 933 files. About 390 of those are screenshots taken in-game, amounting to around 950 MB, with the gifs taking up another significant chunk.

20/26
April 7, 2025 at 9:04 AM
Now, here's some stats I spent way too long throwing together about the wiki!

There are about 970 pages on the wiki, with a total word count (possibly unreliable) somewhere between 440-490k. About 100,000 of those words are just transcribed text from the map alone!

19/26
April 7, 2025 at 9:04 AM
Detailed accounts of the boss battles and the last half of the lore pages were the final updates, in late February and early March. I declared the wiki officially complete on March 6th, 208 days into the project.

18/26
April 7, 2025 at 9:04 AM
The next move was mostly fleshing out the Lore section, which we had saved for last. Some of my favorite parts of this include small stuff like analyzing the pattern of the moons in the custom skybox, up to pulling together tons of wiki sources for some of the biggest events.

17/26
April 7, 2025 at 9:04 AM
The points of interest were up next, as I wrote up pages for all of Drehmal's biggest dungeons, ruins, and landmarks. Some of these, like the Foundry, necessitated much more specific presentation styles, sometimes requiring a LOT of playtesting and datamining.

16/26
April 7, 2025 at 9:04 AM
I took a break from it in late December, and came back in mid-January to update the miscellaneous pages. There are some great deep cuts in here, including pages on the OST, all custom death messages/splashtexts, speedrunning, and records/downloads of the older map versions!

15/26
April 7, 2025 at 9:04 AM
The pages on Drehmal's towns were my big challenge in December, particularly the information on all the custom merchants. They're usually invulnerable, but it is possible to get them killed or turned into witches. The solution? Adding 134 individual commands to respawn them on the wiki!

14/26
April 7, 2025 at 9:04 AM
One of my favorite pages came to fruition in November - the Runic Catalyst page! This page, made with a ton of help from two others, contains the Runic Cat-a-List, a colossal table that describes the location of all 376 of these little magical MacGuffins.

13/26
April 7, 2025 at 9:04 AM