Macharoni2
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macharoni2.bsky.social
Macharoni2
@macharoni2.bsky.social
video game and shitty music enjoyer
he/him
k182 on Discord, this name elsewhere!
https://linktr.ee/macharoni2
I had at least a half-dozen Wiki Worlds—Drehmal copies I could use to reference anything I was writing about, and kept open while writing in VScode. Across all of them, I had nearly 800 hours of world-open time (played+writing combined), including almost 600 on the main one!

22/26
April 7, 2025 at 9:04 AM
One of my favorite pages came to fruition in November - the Runic Catalyst page! This page, made with a ton of help from two others, contains the Runic Cat-a-List, a colossal table that describes the location of all 376 of these little magical MacGuffins.

13/26
April 7, 2025 at 9:04 AM
Next came all of Drehmal's awesome custom items, in early October! The lists of every Artifact and Artisan Item are great resources, but one of my favorite features on the wiki has to be the gifs I made showcasing each Legendary/Mythical's unique ability. Here's Flammer and Osteogenesis:

11/26
April 7, 2025 at 9:04 AM
Fun fact about any pronunciations you see: we gave co-creators Keeko and Rift what amounted to a 10-page worksheet in September, asking for pronunciation guides for basically every original name in the map. The result is what you see on the wiki! They're canon, even if I hate some!

10/26
April 7, 2025 at 9:04 AM
The region pages (mostly written by the other Wiki Curator, Phyxonerceus) were intended as our guide to open-world exploration. They've all got example terrain screenshots, history sections, geographical breakdowns, and a full list of notable points of interest!

9/26
April 7, 2025 at 9:04 AM
The very first thing that I did was adding all of Drehmal's lore books! A page for every one, including a transcription, summary, in-game coordinates, and pertinent links. There are nearly 400 of these articles!

6/26
April 7, 2025 at 9:04 AM
From the beginning, we wanted this wiki to be in line with the way that Drehmal plays. A more thorough, progressive spoiler warning system was one of the first things we devised, ensuring that any significant spoiling would have to come by willfully ignoring at least one clear warning.

4/26
April 7, 2025 at 9:04 AM
Hey! I did the majority of the writing on this wiki, and figured I'd make a thread here to talk about the process that went into it, and share a few cool facts about the final product!

If you just want the deep cut fun facts, skip to 19.

Otherwise, here's an abridged wiki timeline!

1/26
April 7, 2025 at 9:04 AM
March 2, 2025 at 12:25 AM