Jeff / Lt-47
lt-47.bsky.social
Jeff / Lt-47
@lt-47.bsky.social
Freelance Hard Surface Artist @ Ryzin Art
Full time introvert and somewhat functional human being. Spend too much time reading about video games and art.
Congrats to the team for the hard work ! 🔥
November 15, 2025 at 7:31 PM
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Unbothered. Moisturized. Happy. In My Lane. Focused. Flourishing.
May 30, 2025 at 11:43 AM
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Hey Hey! I´m new here, have a look at what I do:
April 17, 2025 at 10:19 AM
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Bungie's Marathon is coming on September 23.

Here's a short sci-film film:
Marathon | Reveal Cinematic Short
YouTube video by Marathon
youtu.be
April 12, 2025 at 6:53 PM
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taking criticism
April 4, 2025 at 3:33 PM
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Wanderers
- Commissioned woodcarving
April 2, 2025 at 5:05 PM
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downloaded my twitter archive and I have all the shit I never backed up ready for repost

welcome back flan mouse
March 31, 2025 at 11:19 PM
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One of my favorites from last year. Mixing practical lighting effects and invisible edits.
March 26, 2025 at 4:03 PM
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happy #PortfolioDay!
here's some stuff I made recently
January 15, 2025 at 10:17 AM
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Fig #521
N. Ashtani
#iridium
November 28, 2024 at 2:57 PM
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Artist life
November 26, 2024 at 5:47 PM
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If I as an Environment Artist did this in our game, I would get a Jira bug ticket by QA at the end of our dev cycle, titled “Cliff asset clips unnaturally into playable space interior.” But it looks so cool. 😭 #gamedev
November 24, 2024 at 2:03 PM
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rock challenge 🪨
November 18, 2024 at 6:49 AM
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Hey I wrote a blog post

It's about setting up test-levels for art direction (and more)
I'm new to this blog thing so tell me honestly what you think alright?
Scene setup for art direction
How to use showcase scenes to work on your game art
charlesboury.fr
October 21, 2024 at 3:55 AM
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first post... i am a 3d artist working in games 🍎and i like painting!

portfolio: www.artstation.com/stobin
October 17, 2024 at 2:46 AM
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This little guy is from Moss 2. He’s based on a dung beetle. He pushes his rolling cannon around, mounts, and fires it.

I’d animate the bug itself moving. But the way the cannon reacts is nearly 100% generated using my spatial tools. Primarily the physics and aim tools. He was so easy to animate!
October 22, 2024 at 2:56 AM
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Every day I suffer
October 18, 2024 at 10:35 PM
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Quake 2 Remastered, weapon pickups/third-person models (2023)
October 17, 2024 at 11:06 PM
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Weapons I did for Phantom Fury
August 5, 2024 at 3:28 PM
Are we finally leaving Elon dumpster fire? I very much would like to never set foot on that thing ever again... 🤞
October 17, 2024 at 9:09 PM
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I'm making a big list of artists in games so we can find each other easily and get a nice feed with great art , comment below and I'll add you to this list!
October 17, 2024 at 1:10 PM
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Bluesky is funny because I can’t recall any other platform where its growth is explicitly tied to the collective hate for one person.
October 17, 2024 at 3:45 AM
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Apparently the usual suspects are upset at how “woke” the new Dragon Age is, an apparently sudden and unexpected development in the series.

Fucking tourists.
September 21, 2024 at 12:13 PM