@lloyd
lloydhumphreys.com
@lloyd
@lloydhumphreys.com
building things on the internet

design / product / code when I can

🏴󠁧󠁢󠁷󠁬󠁳󠁿Welsh in 🇩🇰Copenhagen
Scratched it ✅
January 21, 2025 at 11:26 AM
think this is a case of there being a gap in the market for Arc... but no market in the gap

did you ever try SigmaOS? I liked that too
December 3, 2024 at 11:01 AM
hmm maybe

sometimes I want to enforce an aspect ratio?
November 28, 2024 at 10:49 AM
yeah, exactly. my pet peeve would be horizontal lines. then you drop _another_ component in that has it's own margin and get it doubled up and looks a bit off - here for example
November 28, 2024 at 10:48 AM
Supabase is sweet. Very easy to get to grips with + handles all the Auth stuff in a clever way ("RLS") too, which I find a little too scary to roll my own. Runs locally too.

Also has a nice web dashboard, "branch splitting" etc. so migrations are less scary.

database.new :-)
Supabase
database.new
November 28, 2024 at 10:41 AM
What are you building on top of? Supabase?
November 28, 2024 at 10:36 AM
random thoughts
1. people struggle to compose so the content has margins but any lines reach edge to edge and ignore them
2. I expect them to re-arrange predictably at different breakpoints
3. I want them to be somewhat consistent "card sizes" for predictable layout
November 28, 2024 at 10:31 AM
Yeah boiiiii! Having fun?
November 28, 2024 at 10:22 AM
I guess I haven't quite expanded outside of Designer bsky yet 👀
November 28, 2024 at 8:29 AM
We have it, but only because it is such a compelling differentiator that you're logged in as YOU and not some random terminal shared by a team. I point it out during demos etc. If it's intrinsically single player I'm not much of a fan, feels fluffy
November 27, 2024 at 9:56 AM
Oh man you're so right. Beige feed
November 26, 2024 at 6:00 PM
for sure - there aren't details to sweat if you're dead ☠️
November 26, 2024 at 11:32 AM
Agreed. I also think it's kinda impossible to teach? You just have to mess it up and feel the pain of putting your fingers in your ears a few times
November 25, 2024 at 8:36 PM
If you really understand what you're trying to build, you can't help but be in the details. You see how this "tiny thing" creates friction that compounds into problems for your users and goals.

Eliminating that friction compounds too
November 25, 2024 at 9:16 AM
Project Hail Mary
Artemis
Ed by qntm
Mickey7
3 body problem
Enders Game
November 19, 2024 at 2:18 PM