Working on 3D reconstruction, optimization theory and such things
website: linusnie.github.io/
github: github.com/Linusnie
scholar: scholar.google.com/citations?user=HWAA
Turns out distortion calibration from multiview 2D correspondences can be fully decoupled from 3D reconstruction, greatly simplifying the problem
arxiv.org/abs/2504.16499
github.com/DaniilSinits...
Turns out distortion calibration from multiview 2D correspondences can be fully decoupled from 3D reconstruction, greatly simplifying the problem
arxiv.org/abs/2504.16499
github.com/DaniilSinits...
Here's a 3-view example:
blue=GT point
red=optimal projection error
green=optimal point-to-ray distance
all views have the same observation noise
Here's a 3-view example:
blue=GT point
red=optimal projection error
green=optimal point-to-ray distance
all views have the same observation noise
Paper: arxiv.org/abs/2407.17058
Code/project: github.com/linusnie/dif...
Paper: arxiv.org/abs/2407.17058
Code/project: github.com/linusnie/dif...
paper: arxiv.org/abs/2301.11431
code: github.com/Linusnie/rob...
paper: arxiv.org/abs/2301.11431
code: github.com/Linusnie/rob...