The growth of VALORANT this year has also translated into a massive success for esports digital goods. Thanks to you and the millions of players who showed up in droves to buy VCT content in-game, we were able to share $44.3M from digital goods with teams.
The growth of VALORANT this year has also translated into a massive success for esports digital goods. Thanks to you and the millions of players who showed up in droves to buy VCT content in-game, we were able to share $44.3M from digital goods with teams.
This was the second year of International Leagues and the partnership system, with the exception of China, which was in its first year. All leagues saw growth in viewership and engagement, which is very encouraging and validating.
This was the second year of International Leagues and the partnership system, with the exception of China, which was in its first year. All leagues saw growth in viewership and engagement, which is very encouraging and validating.
Hey everyone, Leo here on behalf of the VCT Team.
We’re coming to the end of 2024, and I want to take a moment to reflect and celebrate what we accomplished together.
Hey everyone, Leo here on behalf of the VCT Team.
We’re coming to the end of 2024, and I want to take a moment to reflect and celebrate what we accomplished together.