Sergei Leoluch Panin
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leoluch.bsky.social
Sergei Leoluch Panin
@leoluch.bsky.social
Senior Environment Artist and Mentor
Currently - Housemarque Oy. Sony studios
https://www.artstation.com/leoluch
I love all aspects of environment creation both 2d and 3d and share my knowledge
There are too many awesome people on bsky, so I will try to post here a bit more often. This is my current project on which I am working. Still an insane amount of work has to be done, but created this rough cinematic before my vacation in September. Now back to work with renewed energy 💪🏰 #ue5
September 29, 2025 at 8:32 AM
I am sure I will not have enough motivation to create the whole city, but layout started to feel pretty good
November 20, 2024 at 10:16 PM
Four games I have worked on!
November 20, 2024 at 1:25 PM
When you have good modular system and good content it is pretty cool how many stuff you can assemble. I just started to explode my kit, but with 5.5 it's going pretty juicy
November 19, 2024 at 10:29 PM
There is such a concept as cultural dimensions map in management. Was really insightful during management training. It is not "final truth", but give a lot of ideas why some things really different. Especially if the company not very international, like 80% native - 20% abroad.
November 15, 2024 at 12:20 PM
Seems I am not quite ready to say goodbye to this medieval project and I am still not doing Warhammer game, so I decided to continue my nanite exploration in 5.5. I decided to take my old project with castle on the river and nanite remaster. And it is very promising start !
November 15, 2024 at 11:57 AM
Some heavy conversion on top, but the model was awesome . I especially love how many bits in this kit which you can use for some chaos ideas
November 14, 2024 at 12:47 PM
With the latest release of #arcane new season I would like to share my old project which I never finished. I wanted to do a district in Piltover with the vibe of architecture of old st. Petersburg, but it was too complicated in the end. Still have this dream
November 10, 2024 at 12:43 PM
I am not a huge fan of isometric shots , but this one still looks so nice that I can't not post this one #3d #warhammer
November 7, 2024 at 2:09 PM
Cooked a build today. This feeling is really nice. Much more today on artstation !
November 5, 2024 at 1:05 PM
It was very productive weekend and I hope to close this project this week. Trying to understand what I want to show in final publication without 20+ images of each lighting and shot :D
November 4, 2024 at 12:39 AM
The biggest lesson from this house is the scope of work. I can make good content, but every time I instead take something epic and gigantic and just get tired of it. And drop quality level. So, do not think you make "small boring house" - execution matters. And design
November 2, 2024 at 11:06 AM
Started to work on videos. Small sneak peak. Still some things have to be done, but it is so close already !
October 31, 2024 at 9:30 AM
Started to work on polishing each individual lighting scenario. I pretty often receive questions about how not to lose focus when you are working on the location. This is an example of the comments which I do for myself. I placed this image on the second screen when I lost, I just check with it
October 30, 2024 at 8:39 AM
I love destroyed and overgrown stuff, so I will spend a bit more time on this variation.
October 28, 2024 at 10:25 PM
First alpha dressing pass is done. I think, environment part of the work done completed around 90% and after that last push with decals, more material blending etc. I think next publication will be final, but let's see
October 27, 2024 at 9:36 PM
So true xD my phone is full with my brick references obsession
October 27, 2024 at 4:27 PM
Do asset with insane amount of geometry , full nanite pipeline , path tracing and render it like a mobile game from 2010. Yes, I love it. True next gen RTS
October 25, 2024 at 11:33 PM
Still very proud with this one. After rewatching Uncharted I want to do even more jungle ruins :(
October 25, 2024 at 8:10 AM
I want to show this house with 4 different material variations and stories. Which one do you like the most ?
October 24, 2024 at 8:26 AM
I want to see more cool steampunk props and games. Or seems I will make my own :D
October 23, 2024 at 4:33 PM
Sometimes I need a break from doing props. Mood and lighting exploration are the great help for me, because give me clear understanding where I am going
October 22, 2024 at 10:09 PM
If you have a good sculpt and nice UV, a small rework of your old prop can be very satisfying. This was a showcase of relighting, with small textures tweak of my old asset during the demo. Seems "a bit" better ;)
October 22, 2024 at 8:29 AM
Okey. I am very happy with latest updates on the scene.
October 21, 2024 at 4:48 PM
Sometimes I can sculpt. Progress on the door. Need some clean up, I think, but let's see
October 20, 2024 at 4:18 PM