he/him
current: looking for new opportunities
past: Toca Boca, Goodbye Kansas
- i haven't found a way to mass edit bones which would make the above way easier (except via code but it would be nice to be able to do it from the properties panel)
- i haven't found a way to mass edit bones which would make the above way easier (except via code but it would be nice to be able to do it from the properties panel)
- WHY doesn't blender remember the selection order. so many of my my lazy helper scripts in maya rely on selection order of 2-4 objects
- WHY doesn't blender remember the selection order. so many of my my lazy helper scripts in maya rely on selection order of 2-4 objects
- it feels odd to apply the ik to the middle bone
- it feels odd to apply the ik to the middle bone
- the edit mode/pose mode was annoying but is growing on me. it's nice to have completely clean transform channels in pose mode and makes it less weird to use bones as control objects
- the edit mode/pose mode was annoying but is growing on me. it's nice to have completely clean transform channels in pose mode and makes it less weird to use bones as control objects
- bones instead of joints was initially annoying but i kind of get it. in a lot of situations they do kind of make more sense and feel more intuitive
- bones leading to no leaf joints is nice. feels a little cleaner :D
(1/?)
- bones instead of joints was initially annoying but i kind of get it. in a lot of situations they do kind of make more sense and feel more intuitive
- bones leading to no leaf joints is nice. feels a little cleaner :D
(1/?)