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lanceberyl.bsky.social
💚 lb (retired acc)
@lanceberyl.bsky.social
(i also make bee)
February 14, 2025 at 3:45 AM
in the event you manage to find this in the flood of replies/reposts, tysm💚!

here are some character concepts for a gamedev rpg project i'd like to realize eventually. they're not real yet, but ive grown attached to their stories.
February 14, 2025 at 3:42 AM
are they even entertaining the idea of taxing america's richest billionaires/corpos, or cutting military spending like at all? ..or is it just defunding/freezing insurance, health/research, social security, dept of education, fda, etc they're gunning for

surely oligarchs put people before the money
February 12, 2025 at 9:44 PM
myy heart 😭 why would you do disss
January 20, 2025 at 10:40 PM
i too broadly agree, i will say tho, games are imo inevitably prone to more issues than other mediums, for many reasons, in particular the juggling of attention/resources between programming, gameplay, art, and writing.

bug fables to me is an example of a great game that did a lot with what it had.
January 20, 2025 at 6:37 AM
the cute fish one OHMYGODD
January 20, 2025 at 4:18 AM
😭 that is too real
January 20, 2025 at 2:43 AM
update: wth? it totally rebounded after being stuck for ages, yaay! --i can't find for sure know why it rebounded like that, but im really happy people ended up liking it, i needed the self-esteem today. 😭
January 19, 2025 at 11:30 PM
their design is so heccin cute??
January 19, 2025 at 11:02 PM
i'm no expert on SMG but whenever rainbow mario touches most enemies it launches them before triggering a death animation. for items to react this way i imagine they share similar actor code (for interaction/movement,) and upon touching rainbow mario they launch, but do not play a "death" animation.
January 18, 2025 at 8:11 PM
i believe this only happens when invincible mario touches it, and enemies/other actors just pass through it.
January 18, 2025 at 7:54 PM