Krysidian
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krysidian.bsky.social
Krysidian
@krysidian.bsky.social
Occasional Drawings, 3D Artworks and weird stuff.

linktr.ee/krysidian

F𝚒𝚗𝚊𝚕𝚕𝚢 𝚎𝚌𝚕𝚘𝚜𝚎𝚍,
𝚢𝚎𝚝 𝚜𝚝𝚒𝚕𝚕 𝚜𝚝𝚞𝚌𝚔 𝚒𝚗 𝚊 𝚌𝚑𝚛𝚢𝚜𝚊𝚕𝚒𝚜.
The cloak for my #Hornet Rig will be powered by #geometrynodes

Folds, waviness and shape can be tweaked and even animated procedurally!

Still working on the Cloak and face even more so I will show more soon

#Silksong #b3d #blender #hollowknight #silksongfanart
November 5, 2025 at 3:12 AM
...and yet some things never change
October 31, 2025 at 3:06 PM
Metamorphosis is painful.
October 30, 2025 at 12:03 AM
can you even recognize yourself anymore?
October 29, 2025 at 1:59 AM
#Blender 5.0 is shaping up to be huge with lots of improvments to the compositor so I've been working on a newer version of my Instant Dither Node!

This version of it is actually a node I proposed for Blender's upcoming Essential Compositor Assets.

More modes yet smaller!

#b3d
October 5, 2025 at 5:49 PM
A deeper look into the Segmentation of my #Hornet rig
The game has consumed me but I'm working on it!

Using this you can add and adjust joints to any mesh!

This is crucial because I want multiple styles to be an option

#Silksong #b3d #geometrynodes #blender #hollowknight
September 11, 2025 at 2:11 AM
For once it's actually truly, Silksong Tomorrow

So here's my current progress on the Hornet rig
Working on optional segmentation, and using SMIRK for the face so it can be freely adjusted

This 3D model will get multiple options for styles

#b3d #blender #geometrynodes #Silksong
September 4, 2025 at 2:37 AM
More WIPs of Cassidy as a video

This is reusing some older versions and done with the placeholder rig so I compiled it into a little edit.
But once I've got more time I'll jump right back in.

Music is Marks of Despair by Øfdream

#b3d #blender #wip #stylizedart #blender3d
August 27, 2025 at 9:54 PM
Working with large #geometrynodes trees taught me a lot when it comes to organizing your nodes and thoughts.

So here are a few Tips that will hopefully help you wrangle and untangle large node trees

Like selecting by type, coloring and reroutes!

#blender #b3d #blender3d
August 10, 2025 at 2:46 AM
Here's a small tip for people using my #geometrynodes tool SMIRK

The Cutter Rim direction is dependent on your drawing direction so it might be inverted.
Using the flip vertex group allows you to correct the rim per cutter stroke

Try it out!

#b3d #blender #blender3d
July 27, 2025 at 11:39 PM
✏️Draw and Carve out Detached Facial Features!🖌️

Use a regular mesh or make use of #GreasePencil!
My FREE tool SMIRK for #Blender 4.4+ is finally out

Use #geometrynodes to generate a 3D mouth from a drawing and animate it Frame by Frame

Based on EdwardUrena's DFF

#b3d
July 18, 2025 at 8:00 PM
Been super busy with this group project so I wanna share the style breakdown for the short film

I'm mainly using @studio.blender.org's Brushstroke Tools and #Blender's Compositor

Kuwahara and Emboss/Shadow Filter are perfect for a thick paint effect

#b3d #Blender3D #bnpr
July 8, 2025 at 3:07 AM
Finally starting some renders for the project.
And hopefully I can find the time to finalize my tool as well.
#b3d
June 26, 2025 at 1:03 AM