Krzysztof Narkowicz
knarkowicz.bsky.social
Krzysztof Narkowicz
@knarkowicz.bsky.social
Engineering Fellow at Epic Game. I love games, graphics and lighting.
https://knarkowicz.wordpress.com
Thank you @ceruleite.bsky.social for 20 years of organizing the Adavances course. I did learn a lot from it over the years. And also for a really well chosen speaker swag :)
August 15, 2025 at 2:16 PM
@demofox.bsky.social Hi, your ST blue noise is amazing, but I can't figure out how to draw N scalar values per pixel for N rays. Tex(screenPos+R2, frameIndex) or similar offsets have correlation artifacts (see img). frac(Tex(screenPos,frameIndex) + Golden ratio*FrameIndex%N) has worse convergence.
December 10, 2023 at 4:16 PM