Polterbunny
@klaustrix.com
Current Game Projects: Phantom Power 👻
He/Him - Autistic - Game Designer & Programmer 🎮
Dabbling in cooking, art, music, writing, and procrastinating
https://Klaustrix.com
He/Him - Autistic - Game Designer & Programmer 🎮
Dabbling in cooking, art, music, writing, and procrastinating
https://Klaustrix.com
Dreadnaught close up. This set of models involved testing a lot of new techniques and I'm proud of the results.
November 5, 2025 at 12:55 AM
Dreadnaught close up. This set of models involved testing a lot of new techniques and I'm proud of the results.
Tweaked the scale of things, made particles fusable up to 3 levels with each worth more points than the last.
This sped up footage shows the exciting 7 minute life of a cluster that was floating around being dramatic. I think that's a sign I'm moving in the right direction.
#godot
This sped up footage shows the exciting 7 minute life of a cluster that was floating around being dramatic. I think that's a sign I'm moving in the right direction.
#godot
October 30, 2025 at 9:37 PM
Tweaked the scale of things, made particles fusable up to 3 levels with each worth more points than the last.
This sped up footage shows the exciting 7 minute life of a cluster that was floating around being dramatic. I think that's a sign I'm moving in the right direction.
#godot
This sped up footage shows the exciting 7 minute life of a cluster that was floating around being dramatic. I think that's a sign I'm moving in the right direction.
#godot
More refactoring to simplify my code. Bodies also now fuse into other bodies when 3 meet, and the sun acts as a gravity well in the blue area to draw stuff into orbit.
I need to restrict what can fuse with what, add new types to the orbiting objects, and add more materials. #godot
I need to restrict what can fuse with what, add new types to the orbiting objects, and add more materials. #godot
October 29, 2025 at 6:25 PM
More refactoring to simplify my code. Bodies also now fuse into other bodies when 3 meet, and the sun acts as a gravity well in the blue area to draw stuff into orbit.
I need to restrict what can fuse with what, add new types to the orbiting objects, and add more materials. #godot
I need to restrict what can fuse with what, add new types to the orbiting objects, and add more materials. #godot
A tiny bit of polish, some physics tweaks, refactoring, and now dust will despawn below a certain velocity (likely will change this). Next step would be having dust fuse when it clusters in groups of 3 into the next material up. Also need ways to spend those materials. And mouse interaction. #Godot
October 29, 2025 at 3:37 AM
A tiny bit of polish, some physics tweaks, refactoring, and now dust will despawn below a certain velocity (likely will change this). Next step would be having dust fuse when it clusters in groups of 3 into the next material up. Also need ways to spend those materials. And mouse interaction. #Godot
Starting to feel a bit more functional. The idea next is to spend the collected dust on upgrades. Also would be cool to have dust that collide fuse into a 2nd resource.
Could also tweak the physics to up the gravity influence some more. I have to fight the urge to polish! #godot
Could also tweak the physics to up the gravity influence some more. I have to fight the urge to polish! #godot
October 28, 2025 at 2:34 AM
Starting to feel a bit more functional. The idea next is to spend the collected dust on upgrades. Also would be cool to have dust that collide fuse into a 2nd resource.
Could also tweak the physics to up the gravity influence some more. I have to fight the urge to polish! #godot
Could also tweak the physics to up the gravity influence some more. I have to fight the urge to polish! #godot
Lemartes is done! My first character model, it felt like a good challenge. My first time properly layering and mixing colours to get different tones too. Dreadnaught up next.
#bloodangels #warhammer #warhammer40k #warhammer40000 #miniaturepainting #paintingminiature #warhammercommunity #nerdlings
#bloodangels #warhammer #warhammer40k #warhammer40000 #miniaturepainting #paintingminiature #warhammercommunity #nerdlings
October 22, 2025 at 6:28 PM
Lemartes is done! My first character model, it felt like a good challenge. My first time properly layering and mixing colours to get different tones too. Dreadnaught up next.
#bloodangels #warhammer #warhammer40k #warhammer40000 #miniaturepainting #paintingminiature #warhammercommunity #nerdlings
#bloodangels #warhammer #warhammer40k #warhammer40000 #miniaturepainting #paintingminiature #warhammercommunity #nerdlings
Finished the death company w/ packs, next up is Lemartes and the DC dreadnaught~
#bloodangels #warhammer #warhammer40k #warhammer40000 #miniaturepainting #paintingminiature #warhammercommunity #nerdlings
#bloodangels #warhammer #warhammer40k #warhammer40000 #miniaturepainting #paintingminiature #warhammercommunity #nerdlings
October 20, 2025 at 2:04 AM
Finished the death company w/ packs, next up is Lemartes and the DC dreadnaught~
#bloodangels #warhammer #warhammer40k #warhammer40000 #miniaturepainting #paintingminiature #warhammercommunity #nerdlings
#bloodangels #warhammer #warhammer40k #warhammer40000 #miniaturepainting #paintingminiature #warhammercommunity #nerdlings
Finished the first of the death company. Love how it came out, big thanks to @heresyforheretics.bsky.social savsoovisionlabs juanhidalgo for various tutorials. #warhammer #miniatures #miniaturepainting #nerdlings
October 13, 2025 at 1:28 AM
Finished the first of the death company. Love how it came out, big thanks to @heresyforheretics.bsky.social savsoovisionlabs juanhidalgo for various tutorials. #warhammer #miniatures #miniaturepainting #nerdlings