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Doomed travellers on a journey home told through blackjack mechanics and a solo journaling game about cooking for loved ones. This is the type of dichotomy I want with my double bills.
Doomed travellers on a journey home told through blackjack mechanics and a solo journaling game about cooking for loved ones. This is the type of dichotomy I want with my double bills.
Camping can be a double edged sword. I want them to provide an interesting backdrop but also give players the opportunity for role play. They can also be a nice punctuation between bigger beats. Love this zine concept.
Camping can be a double edged sword. I want them to provide an interesting backdrop but also give players the opportunity for role play. They can also be a nice punctuation between bigger beats. Love this zine concept.
You are the Alien. Nuff said.
You are the Alien. Nuff said.
Create a doomed world and do what you can to save it. All in a one shot session.
Another #ZiMo upcoming project that grabbed me with title art alone. The blank slate of "no implied setting in Omen" opens this one up to lots of replayability
Create a doomed world and do what you can to save it. All in a one shot session.
Another #ZiMo upcoming project that grabbed me with title art alone. The blank slate of "no implied setting in Omen" opens this one up to lots of replayability
The name ✅
The content ✅
The style ✅
The latest Gametee zine ✅
The name ✅
The content ✅
The style ✅
The latest Gametee zine ✅
I would really like to run and play in more games that give players control of a group or single individual. Out of Orbit ticks the former with players acting as the "audience" who can put their thumb on the scales, co-directing elements with the GM
I would really like to run and play in more games that give players control of a group or single individual. Out of Orbit ticks the former with players acting as the "audience" who can put their thumb on the scales, co-directing elements with the GM
Nice to see content for A Dungeon game and also compatible with Mörk Borg. Themes look strong! Scars and Trauma mechanics have me very intrigued
Nice to see content for A Dungeon game and also compatible with Mörk Borg. Themes look strong! Scars and Trauma mechanics have me very intrigued