It makes more sense to be able to count the amount of health remaining when reading L2R rather than the amount of health lost.
It makes more sense to be able to count the amount of health remaining when reading L2R rather than the amount of health lost.
I also feel like the "correct" observers orientation is more set in stone than in 3D since you usually cannot rotate the observer/game view
I also feel like the "correct" observers orientation is more set in stone than in 3D since you usually cannot rotate the observer/game view