I also added a brand new chapter on sprite animations. It's starting to look like a real game now :)
Playable embeds at the end
johanhelsing.studio/posts/extrem...
#bevyengine #rustlang #gamedev
I also added a brand new chapter on sprite animations. It's starting to look like a real game now :)
Playable embeds at the end
johanhelsing.studio/posts/extrem...
#bevyengine #rustlang #gamedev
- Picking support (precise or bounding box)
- Rust port of sdfs
- Up to 4 custom params per shape instance
- Fills have access to pos and params
- Additive blend
- bevy_on_fire example
github.com/johanhelsing...
- Picking support (precise or bounding box)
- Rust port of sdfs
- Up to 4 custom params per shape instance
- Fills have access to pos and params
- Additive blend
- bevy_on_fire example
github.com/johanhelsing...
`bevy_web_asset` was upstreamed into Bevy itself, so looks like I won't be porting that one :)
#bevyengine #rustlang
`bevy_web_asset` was upstreamed into Bevy itself, so looks like I won't be porting that one :)
#bevyengine #rustlang
Released chapters here: johanhelsing.studio/posts/extrem...
#bevyengine #rustlang #gamedev
Released chapters here: johanhelsing.studio/posts/extrem...
#bevyengine #rustlang #gamedev
I ported from Bevy 0.14 to 0.16. Getting tonemap support working turned out to be the biggest hurdle this time around.
Everything seems to be running *smoothly* :P
github.com/johanhelsing...
#rustlang #gamedev #bevyengine
I ported from Bevy 0.14 to 0.16. Getting tonemap support working turned out to be the biggest hurdle this time around.
Everything seems to be running *smoothly* :P
github.com/johanhelsing...
#rustlang #gamedev #bevyengine
Highlights:
bevy_matchbox: direct p2p, including web
bevy_ggrs: p2p rollback
bevy_pancam: map-like cameras
bevy_trauma_shake: camera shake
noisy_bevy: cpu/gpu noise
bevy_pkv: persistent key value store
#bevyengine #gamedev #rustlang
Highlights:
bevy_matchbox: direct p2p, including web
bevy_ggrs: p2p rollback
bevy_pancam: map-like cameras
bevy_trauma_shake: camera shake
noisy_bevy: cpu/gpu noise
bevy_pkv: persistent key value store
#bevyengine #gamedev #rustlang