Pokémon GO Substack operator, Twitch Affiliate, and mediocre Pokémon GO PvP player from New Jersey. Run The Jewels evangelist. Word game enthusiast. The mask goes over your nose.
Hey, if you achieved your goal, that's great. I think if you kept your expectations modest, you probably got more satisfaction out of the event. I would have to think (read: hope) that the power requirements for Eternatus have to be on the high end of the spectrum, too.
August 26, 2025 at 10:35 PM
Hey, if you achieved your goal, that's great. I think if you kept your expectations modest, you probably got more satisfaction out of the event. I would have to think (read: hope) that the power requirements for Eternatus have to be on the high end of the spectrum, too.
It's definitely a balancing act. How do you incentivize play if you don't offer bonuses/reduced requirements? But what is too much of a bonus, and what is too much for normal play?
I don't have an immediate answer, but I do know that fully powering up Pokémon feels like a drain on resources.
July 28, 2025 at 11:55 PM
It's definitely a balancing act. How do you incentivize play if you don't offer bonuses/reduced requirements? But what is too much of a bonus, and what is too much for normal play?
I don't have an immediate answer, but I do know that fully powering up Pokémon feels like a drain on resources.
Low attack means you can level up higher, which equates to a higher overall stat product. Sometimes, higher attack can help you win certain matchups, but generally speaking, low attack is preferred.
July 25, 2025 at 3:48 PM
Low attack means you can level up higher, which equates to a higher overall stat product. Sometimes, higher attack can help you win certain matchups, but generally speaking, low attack is preferred.
Individual Value. They're the stats you get when your team leader evaluates your Pokémon. Generally speaking, for Great League and Ultra League, you want low Attack and the other stats to be high, whereas for Master, you want 100%.
July 25, 2025 at 1:49 PM
Individual Value. They're the stats you get when your team leader evaluates your Pokémon. Generally speaking, for Great League and Ultra League, you want low Attack and the other stats to be high, whereas for Master, you want 100%.