I really like the Odin programming language and raylib.
Feels like I can only create a decent level if it serves a specific purpose or teaches the player something. Otherwise, all the levels just feel arbitrary and I can't really say if they are any good...
#gamedev #puzzlegame #sokoban
Feels like I can only create a decent level if it serves a specific purpose or teaches the player something. Otherwise, all the levels just feel arbitrary and I can't really say if they are any good...
#gamedev #puzzlegame #sokoban
- place tiles on 2 different layers
- save/ load to/from .json
- swap between playable level and editor
Despite the minimalism, it already makes the process of building levels mush faster and enjoyable.
- place tiles on 2 different layers
- save/ load to/from .json
- swap between playable level and editor
Despite the minimalism, it already makes the process of building levels mush faster and enjoyable.