Joan Fons
jfons.bsky.social
Joan Fons
@jfons.bsky.social
Working on Uniform and CozyBlanket @sparseal.bsky.social
Reposted by Joan Fons
We will be attending this year's Guadalindie (Málaga, Spain) in a couple of days. If you happen to be there and want to talk about Uniform or CozyBlanket, reach out!
May 14, 2025 at 10:04 PM
Reposted by Joan Fons
After 18 months of gestation, Godot and SwiftUI had a baby!

Xogot is out now on the AppStore:

blog.la-terminal.net/xogot-godot-...

AppStore: apps.apple.com/us/app/xogot...
Xogot: Godot for iPad - Available on the App Store
We’re thrilled to announce that Xogot, our native port of the Godot game engine for iPad, is now available on the Apple App Store! Xogot brings the full power of Godot 4.4 to a touch-first, iPad-nati...
blog.la-terminal.net
May 6, 2025 at 4:00 PM
Reposted by Joan Fons
Uniform 1.4 introduces SDF modeling, manual UV mapping and packing, 3D printing workflow utilities, faster brushes, iCloud support and more. Available now.
April 25, 2025 at 10:51 PM
Reposted by Joan Fons
I 3D-sculpted Bonzo's body in Nomad Sculpt. @madnesscreations.com made a papercraft pattern using CozyBlanket by @sparseal.bsky.social, which we printed and I then assembled, cut into a suitable pattern again, traced it onto 1 cm upholstery foam, cut it out, glued it together! So far so good!
January 27, 2025 at 9:21 PM
Reposted by Joan Fons
👀
January 27, 2025 at 9:40 PM
Reposted by Joan Fons
Uniform 1.3 introduces a new, fully customizable UI, realtime path traced viewport rendering, interactive procedural objects and more.
Available now.
December 23, 2024 at 8:21 PM
Reposted by Joan Fons
Uniform 1.3 will support stencil projection painting on high poly meshes, textures and curves.
October 9, 2024 at 4:24 PM
Reposted by Joan Fons
Uniform 1.3 will support procedural objects with interactive gizmos. The new procedural system can be used for non destructive primitives, character blockouts, instance scattering, data conversions and more.
September 30, 2024 at 2:14 PM