Former Principal Tech Designer @ People Can Fly Outriders|Worldslayer
https://www.twitch.tv/jevinscherriesgamedev
An ImGui debug used to track and display gameplay event data involved with granting active card resource XP. The data is presented in a way to easily debug issues with the system.
#gamedev #gamedevelopment #UnrealEngine #UE5 #debugging
An ImGui debug used to track and display gameplay event data involved with granting active card resource XP. The data is presented in a way to easily debug issues with the system.
#gamedev #gamedevelopment #UnrealEngine #UE5 #debugging
Giving designers a centralized location to modify shapes of melee traces across different attacks allows for fast iteration.
www.twitch.tv/jevinscherri...
#UnrealEngine5 #gamedev #gamedevelopment #ue5 #meleecombat
Giving designers a centralized location to modify shapes of melee traces across different attacks allows for fast iteration.
www.twitch.tv/jevinscherri...
#UnrealEngine5 #gamedev #gamedevelopment #ue5 #meleecombat
Using a combination of the Gameplay Targeting Plugin and custom data logic, enemies and players can damage and heal targets within an area of effect, with fall-off curve support.
#gamedev #gamedevelopment #UnrealEngine #ue5 #gamedesign
Using a combination of the Gameplay Targeting Plugin and custom data logic, enemies and players can damage and heal targets within an area of effect, with fall-off curve support.
#gamedev #gamedevelopment #UnrealEngine #ue5 #gamedesign
By having an enemy throw projectiles, I can start the following:
- Block & Parry
- Projectile Deflection
- Player Damage Feedback
What should I work on next? #gamedev #gamedevelopment #UnrealEngine #UE5
By having an enemy throw projectiles, I can start the following:
- Block & Parry
- Projectile Deflection
- Player Damage Feedback
What should I work on next? #gamedev #gamedevelopment #UnrealEngine #UE5
Unreal Engine 5 Game Development: Performance Checks
www.twitch.tv/jevinscherri...
#gamedevelopment #UnrealEngine5 #programming #ue5 #gamedev #gamedesign
Unreal Engine 5 Game Development: Performance Checks
www.twitch.tv/jevinscherri...
#gamedevelopment #UnrealEngine5 #programming #ue5 #gamedev #gamedesign
Unreal Engine 5 Game Development: Anim Notify States
www.twitch.tv/jevinscherri...
#gamedevelopment #UnrealEngine5 #programming #ue5 #gamedev #gamedesign
Unreal Engine 5 Game Development: Anim Notify States
www.twitch.tv/jevinscherri...
#gamedevelopment #UnrealEngine5 #programming #ue5 #gamedev #gamedesign
Watch live: twitch.tv/jevinscherriesgamedev #gamedev #gameplay #gamedevelopment #madewithUnreal #meleecombatsystem
Watch live: twitch.tv/jevinscherriesgamedev #gamedev #gameplay #gamedevelopment #madewithUnreal #meleecombatsystem
Watch live at: twitch.tv/jevinscherriesgamedev
#UnrealEngine #ue5 #gamedev #gamedevelopment
Watch live at: twitch.tv/jevinscherriesgamedev
#UnrealEngine #ue5 #gamedev #gamedevelopment
State Trees: To transition between each combo state
Choosers: To map a gameplay tag to anim montage
Input Buffering: To markup animations to block & buffer input
#gamedev #gamedevelopment #UE5
State Trees: To transition between each combo state
Choosers: To map a gameplay tag to anim montage
Input Buffering: To markup animations to block & buffer input
#gamedev #gamedevelopment #UE5
Watch live: twitch.tv/jevinscherri... #gamedev #gamedevelopment
Watch live: twitch.tv/jevinscherri... #gamedev #gamedevelopment
- Hit Stop
- Impact VFX
- Camera + UI shake
- Enemy in-place shake + pushback + hit reaction
- Damage flash + stencil outline
- Sword trail
What do you think? #gamedevelopment #gamedev #gamedesign
Follow: www.twitch.tv/jevinscherri...
- Hit Stop
- Impact VFX
- Camera + UI shake
- Enemy in-place shake + pushback + hit reaction
- Damage flash + stencil outline
- Sword trail
What do you think? #gamedevelopment #gamedev #gamedesign
Follow: www.twitch.tv/jevinscherri...
Next steps:
- Integrate for weapons
- Support other shapes (box, capsule, maybe line)
- Send event data to instigator + hit actors
Follow for more!
www.twitch.tv/jevinscherri...
Next steps:
- Integrate for weapons
- Support other shapes (box, capsule, maybe line)
- Send event data to instigator + hit actors
Follow for more!
www.twitch.tv/jevinscherri...
In Unreal Engine 5, you can add custom data driven console variables within Project Settings->Engine->Data Driven CVars that you can listen for through delegates of its subsystem. All CVars are written to the DefaultEngine.ini file #gamedev #gamedevelopment
In Unreal Engine 5, you can add custom data driven console variables within Project Settings->Engine->Data Driven CVars that you can listen for through delegates of its subsystem. All CVars are written to the DefaultEngine.ini file #gamedev #gamedevelopment
We created a system that allows us to modify global and custom time dilations of actors. We use this system for Hit Stops in melee combat to make it feel powerful! Watch live: twitch.tv/jevinscherriesgamedev #gamedev
We created a system that allows us to modify global and custom time dilations of actors. We use this system for Hit Stops in melee combat to make it feel powerful! Watch live: twitch.tv/jevinscherriesgamedev #gamedev
For now I am focusing on the visual/feel size of things. Is there anything missing, done poorly, or just feels off?
#gamedevelopment #gamedev #UnrealEngine5 #gamedesign #gamefeel
For now I am focusing on the visual/feel size of things. Is there anything missing, done poorly, or just feels off?
#gamedevelopment #gamedev #UnrealEngine5 #gamedesign #gamefeel
Players manage health + stamina with the player nameplate UI. Widget animations flash the healthbar red at low health thresholds and more to add personality to the UI. Watch live @ twitch.tv/jevinscherri... #gamedev #gamedevelopment
Players manage health + stamina with the player nameplate UI. Widget animations flash the healthbar red at low health thresholds and more to add personality to the UI. Watch live @ twitch.tv/jevinscherri... #gamedev #gamedevelopment
#gamedev #gamedevelopment #UnrealEngine5 #madewithUnreal
#gamedev #gamedevelopment #UnrealEngine5 #madewithUnreal