Jeff Amstutz
jeffamstutz.bsky.social
Jeff Amstutz
@jeffamstutz.bsky.social
HPC Visualization DevTech at NVIDIA, formerly Intel + SURVICE Engineering
Looking forward to it!
Slang-curious folks (and Slang enthusiasts) -- I'll be at HPG in Copenhagen next week, with a talk about Slang on the Hot3D track! shader-slang.org/blog/2025/06...
Slang at HPG 2025: Bridging Graphics and Machine Learning with Automatic Differentiation
shader-slang.org
June 18, 2025 at 12:31 PM
Reposted by Jeff Amstutz
I have another take on “Vibe Coding”, and it doesn’t involve gen AI:

Spend time coding on a project you enjoy, following a coding methodology and style that reflects you, experimenting on things you like, without overbearing process.

That, is vibe.
March 18, 2025 at 2:11 AM
Reposted by Jeff Amstutz
At GDC this week? You can catch some Slang talk + demos on the expo floor: www.linkedin.com/posts/nvidia...
#gdc2025 | NVIDIA Game Developer
Check out booth S1063 at #GDC2025 to hear from NVIDIA, Dell Technologies, and International Game Developers Association (IGDA®) on topics such as: 🖌️ Adobe…
www.linkedin.com
March 17, 2025 at 5:22 PM
OptiX headers are now available on GitHub for easier access -- woot!

github.com/NVIDIA/optix...
GitHub - NVIDIA/optix-dev: OptiX SDK headers, everything needed to build & run OptiX applications. SDK samples not included.
OptiX SDK headers, everything needed to build & run OptiX applications. SDK samples not included. - NVIDIA/optix-dev
github.com
March 7, 2025 at 6:36 PM
@sheriffstone.bsky.social ok if I DM you on possibly presenting MaterialX at HPG this year? I'm Hot3D chair this year and think it would make a great project to hear about.
March 6, 2025 at 7:27 PM