The 65th JD
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jd.void-team.com
The 65th JD
@jd.void-team.com
Now with 99% more blue! | Black, Minor
Stage Lighting using Godot 4's built in Volumetric Fog, Light3D nodes, and MeshInstance3Ds + Shadows for GOBOs #GodotEngine
November 27, 2025 at 8:53 PM
Reposted by The 65th JD
Tried recreating gels from Portal 2 using ray marching in Godot.
Couldn't get it to work with built in lighting, so everything you see is custom made. I might try doing this again but with sphere meshes and SDFs to blend them together (if that's even possible).
#godotengine #gamedev #indiedev
June 30, 2025 at 6:46 PM
Reposted by The 65th JD
"Can Izzie kick the cable car?" Yes... yes she can 😎

Creating silly moments like this one is why I love making games 😂

#indiegamedev #madewithgodot #gameanimation #spine2d #godot
July 1, 2025 at 12:57 AM
Reposted by The 65th JD
Here we go: #GodotEngine 4.5 is ready for wider testing with its first beta snapshot! 🤖 🧪

As usual, it's feature-packed so we wrote a wordy blog post showcasing the main highlights in this new version.

Please report any issue you encounter while testing on GitHub!
godotengine.org/article/dev-...
Dev snapshot: Godot 4.5 beta 1 – Godot Engine
Godot 4.5 has entered beta and is now feature-complete!
godotengine.org
June 18, 2025 at 11:29 PM
Reposted by The 65th JD
March 14, 2025 at 1:29 AM
Reposted by The 65th JD
UNDERTALE is on sale for $1.

If you're a bluesky user who hasn't played this game - now is the best time to join the other 99% of people on this website and pick it up.

store.steampowered.com/app/391540/U...
Save 90% on Undertale on Steam
UNDERTALE! The RPG game where you don't have to destroy anyone.
store.steampowered.com
March 13, 2025 at 10:46 PM
HOLY SHIT THIS IS BIG

GODOT JUST GOT AGX TONEMAPPING SUPPORT OUT OF THE BOX RIGHT AFTER I CHANGED MY PROJECTS TO BE DEPENDENT ON A CUSTOM AGX BUILD

WHAAAAT
January 16, 2025 at 10:11 PM
Reposted by The 65th JD
PSA: GODOT 4.4 IS ADDING SPRINGBONES!!!! TAIL PHYSICS RAHHHHHHHH #indiedev #gamedev #godot
January 15, 2025 at 5:08 AM
Reposted by The 65th JD
GodSVG alpha 7 will be delayed until next weekend. Sorry!
January 6, 2025 at 2:31 AM
Reposted by The 65th JD
Did a major UX update for my Godot 3D Lines and Trails addon. Also added a little examples scene that gives you a guided tour/demonstration of the addon's various features.

github.com/CozyCubeGame...

#GodotEngine #gamedev
December 22, 2024 at 1:16 AM
Reposted by The 65th JD
I'm having too much fun with this, lol. Most of us have experienced infinity mirror screen share before... but not with rotation and perspective!
#GodotEngine #gamedev
December 14, 2024 at 6:09 PM
Did some Stage Lighting Renders in my new #Godot project, here are some of the results I liked
December 15, 2024 at 6:14 PM
Reposted by The 65th JD
🕸️🌸 I’ll be late with the devlog that shows everything I’ve been working on.

Summary:
-created the deity
-changed all scenes to not use sdfgi (using reflectionprobes+ baked lightmaps)

Going to work on the new outfits for Pris =D

#gamedev #indiedev #indiegame #gameart #godot #godotengine #art #oc
December 10, 2024 at 12:30 AM
Reposted by The 65th JD
Have you ever wondered how to use Godot light shaders? Or how light is generally calculated in 3D? Or how to implement a toon light shader?
If so, my new tutorial / blog post might be helpful:
hexaquo.at/pages/unders...

#godot #godotengine
December 6, 2024 at 10:34 PM
Reposted by The 65th JD
#Godot dictionaries in 4.3 vs 4.4:
December 7, 2024 at 7:58 PM
Reposted by The 65th JD
I think I fixed the gear!
Wait a minute...

#godot #gamedev #indiedev
December 2, 2024 at 11:30 PM
Reposted by The 65th JD
Quick TL;DR:

- Godot Foundation has a lot less staff than you might think, and a lot less than the project needs - the Dev Fund needs to 📈 to change that
- Asset store (!) soon™ 🛒
- Job board soon™ 💼
- Project priorities very soon™ 📜
- (Permissive) trademark policy soon™ ™️
We've been working on a number of projects that are important for the Foundation and for the Godot ecosystem more broadly. We wanted to take the chance to highlight a few of them in this post:

godotengine.org/article/godo...
Godot Foundation Update December 2024
We’ve made progress on several key initiatives for the organization and the Godot ecosystem. Here’s what we’ve been up to.
godotengine.org
December 2, 2024 at 9:21 PM
I guess I can post this for #screenshotsaturday

A test of me going through hot swapping the Color Palette on my custom #godot UI
December 1, 2024 at 12:40 AM
Reposted by The 65th JD
"Please respect our parks."

Doing some experimenting with 3d in #godot as I gear up for my next project.

#screenshotsaturday #gamedev
November 30, 2024 at 5:58 PM
I think the other site is cooked

9 comments yet 0 at the same time
December 1, 2024 at 12:29 AM
Testing Hot Swapping the color palettes for my custom #godotengine UI
November 29, 2024 at 3:00 AM
Reposted by The 65th JD
Godot's "Overdraw" render mode is a cool way for me to visualize the interior and exterior of my igloos simultaneously. Feels really sci-fi! 😂 Even though they'll never be visible together in game, this helps orient me so I can line things up.
#GodotEngine #gamedev #indiedev
November 28, 2024 at 10:55 PM
I coded for the first time in what feels like ages. Color Palettes because I'm making my own UI instead of using the default Godot UI. This code is legitimately stupid for just one Inspector Control Panel, but you still have to manually rip apart all the color paths to each of the variables so....
November 28, 2024 at 7:28 AM
Reposted by The 65th JD
a good burger can take many forms but sometimes you gotta give it up for a big meaty pile of grease
November 26, 2024 at 1:21 AM
Reposted by The 65th JD
Fellow gamedevs, hear my plea: more chopsticks in more games. I tire of virtual silverware. Give me that bamboo. Thank you. Sincerely, someone who uses chopsticks for literally everything.
VR chopsticks! Always wanted to add these to a game, and now I finally can. I might be a bit biased, but they feel great! Effortless to use.
#GodotEngine #gamedev #indiedev #screenshotsaturday
November 25, 2024 at 4:59 PM