Jack Harrhy
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jackharrhy.dev
Jack Harrhy
@jackharrhy.dev
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jackharrhy.dev
i like making big monolithic simple apps, that if i need to do db things, i can use transactions and relax...

but a project of mine which implements a currency system, now has a bot api, and i'm making a bot for it as an example...

on both sides is a monolith, but i'm on both sides...
October 17, 2025 at 4:36 PM
anyone who potentially follows me / sees this post have a lobste.rs account? id like to join the user invitation tree
June 16, 2025 at 8:33 AM
want to play chapters 3 & 4 of delatrune but also want to beat jevil for the first time (ever) on this save and this guy SUCKS

not jevil THIS GUY i can't beat him im still trying to get his bullet patterns into my noggin
June 9, 2025 at 10:57 PM
tailscale exit node back in canada is letting me watch dr who via amazon prime... can't watch via iPlayer because no tv licence innit
June 7, 2025 at 10:03 PM
Big Walk seems kinda like R.E.P.O. meets The Witness and i really like that idea

store.steampowered.com/app/1478500/...
Big Walk on Steam
Hang out and get lost with close friends in a big world. A cooperative online walker-talker from the creators of Untitled Goose Game.
store.steampowered.com
June 7, 2025 at 11:10 AM
sometimes you just have to build
May 20, 2025 at 12:25 AM
Reposted by Jack Harrhy
Check it out - RSC in React Router!

Been working on this with @ebey.bsky.social and @markdalgleish.com for a little bit - pumped for folks to start playing with it!

remix.run/blog/rsc-pre...
React Router RSC Preview
React Router's preview support for React Server Components is now available
remix.run
May 16, 2025 at 3:53 PM
huge day
🎉 Skin Deep is RELEASED! 🎉

👉 Steam store.steampowered.com/app/301280/S...
👉 Epic Games Store store.epicgames.com/en-US/p/skin...

This game was made with a crew of wonderful folks: blendogames.com/skindeep/cre...

We hope you enjoy Skin Deep! ✨
April 30, 2025 at 2:46 PM
Reposted by Jack Harrhy
Sunsets I've taken of PS2 games I've been playing
April 24, 2025 at 5:52 PM
Reposted by Jack Harrhy
What is Skin Deep?

Hear it straight from the developers at Blendo Games. 

https://bit.ly/SkinDeepSteam
April 17, 2025 at 4:03 PM
the urge to gain enough skills to be a one man indie developer band but the time and dedication required to lock in enough to get there

one day
April 17, 2025 at 4:53 PM
Great discovery tool for new blogs!
Hello world! Follow this for site updates and info.

And/or:
- The blog ooh.directory/blog/ (with RSS feed ofc)
- Blog posts via email buttondown.com/oohdirectory
- Mastodon: mastodon.social/@OohDirectory
April 17, 2025 at 2:39 PM
Cool bit of @ntvnewsnl.bsky.social history, the Internet Archive Wayback Machine has a capture of what the St. John's Harbour web cam looked like on April 17th, 1999!

See it for yourself: web.archive.org/web/19990417...
April 12, 2025 at 3:03 AM
Reposted by Jack Harrhy
I've made a Hot Reload template for Odin + Sokol: github.com/karl-zylinsk...

The build script compiles the game, but can also set up Sokol (download the latest bindings and compile the libraries).

There's also web build support (for making web release builds, it has nothing to do with hot reload).
February 27, 2025 at 4:06 PM
a trick of working with ai-assisted coding in places it likes to spit out slop, is just get really good at staging changes in git, so you can freely apply changes, be in a horrible state, and either:
- fix it so it works
- `git restore <file>` back to a working state, and try again
February 23, 2025 at 7:44 PM
Working on a Odin SDL3 GPU project that'll hopefully be the base for an upcoming game jam!

Broke graphics while ensuring it can be multi-platform, but at least my repeating Pinball 3D sound effect still plays on everything 😂
February 19, 2025 at 6:18 AM
Reposted by Jack Harrhy
found another epic puzzle site

pedros.works/kudamono/pag...
February 17, 2025 at 3:37 AM
I slept on Cursor for a while, but when I finally gave it a go...
February 4, 2025 at 2:41 PM
blue, sky
October 8, 2024 at 6:53 PM
my logseq graph grows
July 6, 2023 at 5:18 PM
hello world
June 6, 2023 at 6:55 PM