IvyMathy
ivymathy.bsky.social
IvyMathy
@ivymathy.bsky.social
hot girl who likes ttrpgs. mostly custom content for pathfinder and starfinder
The only thing worse than feeling a creepy crawly on your skin is *not* feeling the creepy crawly on your skin as it hooks into your nervous system and lets its friends know what you're looking at. For Pathfinder 1 and Pathfinder 2.
April 20, 2025 at 12:49 PM
These three-headed geese are capable of three times the aggression and three times the annoyance. For pathfinder 1 and pathfinder 2.
April 5, 2025 at 7:44 AM
Seven similar weapons have been found to date, each on a resistance fighter on a different Veskarium- or Azlanti-occupied planet. Each had a different ironic name scrawled on it referring to disagreements on resistance tactics, such as "peaceful protest" or "marketplace of ideas". For Starfinder 2
February 4, 2025 at 4:02 AM
Another specialised weapon for Starfinder 2. This time, "what if gun had wand instead of barrel!??" taken to one of its many conclusions: wand minigun
December 16, 2024 at 3:19 AM
Couple more specialised weapons for Starfinder 2. This time a little more weird in scope. Destabiliser rifle of course based on the Unreal series' ASMD shock rifle, and a magnet gun that makes people fly toward each other.
December 11, 2024 at 5:04 AM
Concepting some relatively basic specific weapons for starfinder 2, Including rules for specialised weapons (basically the same as pathfinder 2 specific weapons).
December 10, 2024 at 6:54 AM
PC speeds can get really quick (This is good btw). My typical level 10 playtest builds had a speed of 45 *baseline* (even an envoy with the big -10ft shield still had 35). Chasing fleeing enemies felt like this:
December 9, 2024 at 6:22 AM
An underappreciated part of the starfinder 2e playtest is how the weapon grades for the missile launcher and grenade launcher match the grades that weapons gain the tracking trait, skipping the grades where weapons gain extra damage dice, which future-proofs effects that depend on weapon grade.
December 6, 2024 at 5:07 AM
Whoever wrote the playtest operative included 360 no-scope as an option but somehow missed giving them the most annoying 2000s shooter tactic.
December 2, 2024 at 6:21 AM
Feat concepts for the digitizer Starfinder 2e homebrew class I'm currently working on. The class started with the ideas "what if you could hack a computer by stabbing it with a sword of glowing light" and "what if you could re-write reality as you would computer code".
November 19, 2024 at 12:45 AM
It's embarrassing to have attention drawn to your failure. It's doubly embarrassing when that attention is drawn by a stock sound effect. For Starfinder 2.
October 4, 2024 at 8:31 AM
More conversions of old stuff I've written to the current Starfinder 2 playtest rules. In this case, a couple of the weirder weapon concepts.
September 30, 2024 at 7:46 AM
On the same note, here's the Dancer Zombie. A being bound to music, be it in the club around them or in their own unthinking heads. For Starfinder 2.
September 29, 2024 at 10:18 AM
Been working on personal projects with the Starfinder 2 playtest going on. Here's a couple of feats with a musical/dance theme.
September 29, 2024 at 10:12 AM
Starfinder 2 playtest has gotten me into a creative mood where I'm trying to remake old ideas. Presented with minimal context.
August 7, 2024 at 4:21 AM
Heavily inspired by my favourite item from the first Icewind Dale. For Pathfinder 2.
June 11, 2024 at 12:30 PM
Howl of the Wild having awakened animal as an ancestry is giving me all sorts of terrible ideas for my next Pathfinder Society character.
May 23, 2024 at 4:35 AM
Lovers of drama even after death, the doomed director commands their hordes of zombie actors to not only be a danger to their enemies, but also show emotion and intensity in the process. Using their jetpacks, they shout demands of their actors from above the scene. In preparation for Starfinder 2.
May 19, 2024 at 10:26 AM
I love demons. You can theme them around anything horrible one can do, from genocide and torture to kicking puppies and burning orphanages. A puppy-kicking demon already exists, but now there's a Child Cruelty Demon, made of the souls of those who hurt children or laugh at them falling over.
May 16, 2024 at 12:43 PM
A couple of creatures since it's been a while. Snowfliks are tiny, animated snowflakes granted a spark of life by elemental forces. The quicksilver serpent is a specific creature conversion of one of my old chemical elemental grafts for Starfinder (mercury elemental in this case).

For Pathfinder 2.
May 15, 2024 at 12:10 PM
This tangled mess of creeping vines burrows into the forest floor to lay an ambush on unsuspecting prey. For Pathfinder 2.
April 28, 2024 at 11:42 AM
Here is the old Starfinder version plus template graft. I can't remember exactly when I wrote these but it was probably at least 4 years ago.
April 21, 2024 at 11:27 AM
This poor fellow was accidentally kicked by an alchemical strider. Now his ghost haunts the vehicles of the reckless. Converted from my Starfinder stash for Pathfinder 2.
April 21, 2024 at 11:21 AM
As spaceflight becomes more common, the souls of those dying far from any world can become stranded in space. Arkaos fly through space to rescue these souls and return them to their journey to the afterlife. For Pathfinder 2.
April 18, 2024 at 2:00 AM
Dozens of humanoid feet of various sizes, tones, and shapes protrude from this ball of flesh. The way it rolls around and kicks off surfaces is strangely reminiscent of a soccer ball. For Pathfinder 2.
April 16, 2024 at 7:09 AM