Voidbound
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indiegamestudio.bsky.social
Voidbound
@indiegamestudio.bsky.social
Creating an upcoming mobile game focused on cave exploration and resource gathering!

Play the demo here: https://jevinlevin.itch.io/magical-mining-demo

indiegamestud.io
Snazzy little upgrade animation I made :)

#indiedev #Unity #gamedev
July 18, 2025 at 1:22 PM
Finally added some animations for attacking and mining!

Definitely seems more satisfying now

#indiedev #Unity #gamedev
June 21, 2025 at 5:50 PM
Spent the past few days speeding up the cave generation by about 4x.

Heres a showcase of how quickly new caves can now be generated:

#indiedev #Unity #gamedev #programming
May 1, 2025 at 2:57 PM
Who needs pickaxes...

#indiedev #Unity #gamedev #pixelart
April 17, 2025 at 5:31 PM
There are 5 different caves to explore!

#indiedev #Unity #Blockbench #pixelart
April 1, 2025 at 4:46 PM
Missing the UI, but this is the witches hut used for enchanting your tools!

#indiedev #Unity #Blockbench #pixelart
March 17, 2025 at 4:01 PM
Some floors have different gameplay to keep things interesting, for example a haunted room that requires the player to act stealthy...

#indiedev #Unity #gamedev #pixelart
March 14, 2025 at 11:40 AM
The blacksmith is now more than just a UI menu!

#indiedev #Unity #Blockbench #pixelart
March 11, 2025 at 12:50 PM
A new cave variant👀
There may or may not be a penguin hidden too🐧

#gamedev #indiedev #unity #blockbench #pixelart
January 27, 2025 at 4:55 PM
Polished up the upgrading UI, so now the blacksmith UI is finished!

I find UI to be one of the most difficult aspects of creating a game, but I'm very happy with how it looks!

I would be interested in hearing any feedback regarding how it looks/functions!

#gamedev #indiedev #unity
January 21, 2025 at 12:12 PM
Item Upgrading Concept

I liked the idea of upgrades being associated with specific parts of your tools, and I think visually its far more interesting that a boring list of upgrades.

Other upgrades like the sword and player will use a similar system!

#gamedev #indiedev #unity
January 14, 2025 at 4:10 PM
Showcase of a main menu prototype and the smelting interface!

Took a unique aproach, where each menu is linked with the 3D environment (which is currently just cubes).

Let me know what you think!

#gamedev #indiegame #Unity #indiedev
December 20, 2024 at 12:08 PM
We've just released our first demo for Magical Mining! You can play now on PC and Mobile devices here!

jevinlevin.itch.io/magical-mini...

Any feedback and suggestions would be really appreciated!

#indiedev #gamedev #gamedemo
November 19, 2024 at 5:30 PM