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iheartfunnyboys.bsky.social
iheartfunnyboys
@iheartfunnyboys.bsky.social
Game dev, streamer, engineer

Find me on twitch, itch, and youtube
I forgot a key word 🙈
November 23, 2025 at 4:51 PM
I fixed up the terrain asset placement using a dual grid so there aren't weird connections anymore. Still a lot more to do on this one, though!

#gamedev #godot
November 22, 2025 at 4:40 PM
Played a bit with terrain editing this week, it's ✨magic✨

#gamedev #godot
November 16, 2025 at 7:07 PM
Last day of the #CraftpixJam! My game, Plague Sweeper, is online now to try out! It's very silly. 🐷

iheartfunnyboys.itch.io/plague-sweeper

#gamedev #godot

@craftpix.bsky.social
November 9, 2025 at 1:25 PM
I'm jamming this weekend for #CraftpixIndieJam on stream! This is my progress as of the start of day 2!

Just went live so come say hi!

www.twitch.tv/iheartfunnyb...

#gamedev #twitch #godot @craftpix.bsky.social
November 2, 2025 at 10:38 AM
This week I could not pull myself away from the bakery demo I started last Sunday, so here is week 1 of "bakery". You can bake pastries to sell, serve coffee to customers, buy more equipment, and hire staff. Next, I want to add gardening ingredients and an apartment for life things.

#gamedev
October 26, 2025 at 10:29 PM
I needed a bakery chef character, so I modified the KayKit Mage character. I think she came out okay, but it's still a WIP.

#gamedev
October 26, 2025 at 4:36 PM
This week I was working mostly on Focus Space, refactoring and fixing minor bugs, so don't have anything to show.
Instead, here is a video from my Sunday Funday stream today, playing with some cute, free assets by Tiny Treats (tinytreats.itch.io). I might add more to this next Sunday!

#gamedev
October 19, 2025 at 6:21 PM
This week I worked more on the productivity buddy, adding more timer modes, floor plans, furniture, and music playlist options.

It still needs more love before publishing, but I am proud of how it feels so far.

#gamedev
October 12, 2025 at 6:38 PM
I added spacey windows to Focus Space. I think they really add a lot! 🤩

#gamedev
October 10, 2025 at 4:49 PM
I added an audio mixer to focus space. Thinking I will keep it simple and just have selection between playlists.

#gamedev
October 10, 2025 at 10:06 AM
This week I worked on a little side project productivity buddy / building game. I am developing it on stream for my bday, and have redeems to add content to the game!

I will continue to stream tomorrow and Tuesday while working on it!

#gamedev #twitch
October 5, 2025 at 4:25 PM
You are what you eat?

#gamedev
September 29, 2025 at 1:11 PM
Week 13 of my Icelandic life sim -- I spent the week bringing my career system into this project and adding some special buildings for work and shopping.
I started making meal objects that you can buy at the diner, but they need crafting and consuming logic yet.

#gamedev
September 28, 2025 at 6:40 PM
It's been a while since I worked on my cozy knitting life sim. I decided to take the systems I had been making for the clicker life sim and start incorporating them. Here I added a General Store building where you can buy some things and get a job, progress in a retail career.

#gamedev
September 26, 2025 at 8:13 PM
Finishing week 2 of the clicker life sim --
I changed jobs to be more detailed and bespoke, actions to be tied to objects based on character's location (ie: work has different things to interact with than home).
Still a ton to do, but I am excited by the possibilities!

#gamedev
September 14, 2025 at 7:20 PM
Week 1 of my life simulation clicker prototype --
I added multiple characters per household, skills, jobs, and more!

Next week I want to add interactive jobs and more complex skill impacts.

It's playable online now:
iheartfunnyboys.itch.io/my-1d-life

#gamedev #godot
September 7, 2025 at 7:26 PM
This week I finished work on the idle clicker "Mama's Making Biscuits" and started a life sim idle clicker called "My 1D Life"! There is not much to it so far, but I have big ambitions! 🤩

iheartfunnyboys.itch.io/my-1d-life

#gamedev
August 31, 2025 at 7:49 PM
I am wrapping development on my #BrackeysGameJam entry (aside from bug fixes). I added achievements and adjusted the layout so it plays nice in mobile, and added some performance and integrity improvements for long-haul players.

Ohhh yeahhh!

iheartfunnyboys.itch.io/mamas-making...

#gamedev
August 29, 2025 at 8:02 PM
I added a silly surprise for if you lose the game

iheartfunnyboys.itch.io/mamas-making...

#gamedev
August 27, 2025 at 7:02 PM