iheartfunnyboys
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iheartfunnyboys.bsky.social
iheartfunnyboys
@iheartfunnyboys.bsky.social
Game dev, streamer, engineer

Find me on twitch, itch, and youtube
I forgot a key word 🙈
November 23, 2025 at 4:51 PM
I fixed up the terrain asset placement using a dual grid so there aren't weird connections anymore. Still a lot more to do on this one, though!

#gamedev #godot
November 22, 2025 at 4:40 PM
Played a bit with terrain editing this week, it's ✨magic✨

#gamedev #godot
November 16, 2025 at 7:07 PM
Last day of the #CraftpixJam! My game, Plague Sweeper, is online now to try out! It's very silly. 🐷

iheartfunnyboys.itch.io/plague-sweeper

#gamedev #godot

@craftpix.bsky.social
November 9, 2025 at 1:25 PM
I'm jamming this weekend for #CraftpixIndieJam on stream! This is my progress as of the start of day 2!

Just went live so come say hi!

www.twitch.tv/iheartfunnyb...

#gamedev #twitch #godot @craftpix.bsky.social
November 2, 2025 at 10:38 AM
I dressed up as Gothic iheart for Halloween! 👻🎃🦇
Stay spooky, folks!
October 31, 2025 at 4:50 PM
This week I could not pull myself away from the bakery demo I started last Sunday, so here is week 1 of "bakery". You can bake pastries to sell, serve coffee to customers, buy more equipment, and hire staff. Next, I want to add gardening ingredients and an apartment for life things.

#gamedev
October 26, 2025 at 10:29 PM
I needed a bakery chef character, so I modified the KayKit Mage character. I think she came out okay, but it's still a WIP.

#gamedev
October 26, 2025 at 4:36 PM
This week I was working mostly on Focus Space, refactoring and fixing minor bugs, so don't have anything to show.
Instead, here is a video from my Sunday Funday stream today, playing with some cute, free assets by Tiny Treats (tinytreats.itch.io). I might add more to this next Sunday!

#gamedev
October 19, 2025 at 6:21 PM
This week I worked more on the productivity buddy, adding more timer modes, floor plans, furniture, and music playlist options.

It still needs more love before publishing, but I am proud of how it feels so far.

#gamedev
October 12, 2025 at 6:38 PM
I added spacey windows to Focus Space. I think they really add a lot! 🤩

#gamedev
October 10, 2025 at 4:49 PM
I added an audio mixer to focus space. Thinking I will keep it simple and just have selection between playlists.

#gamedev
October 10, 2025 at 10:06 AM
I worked with a team to make a game for #jamsepticeye! Jam is done and the page is finally live! It's a bit slow to load at first, but it's silly! And you can download your "Instagrim" pictures. Here are some of my favorites! xD

freedomforgestudios.itch.io/instagrim

#gamedev
October 6, 2025 at 8:31 AM
This week I worked on a little side project productivity buddy / building game. I am developing it on stream for my bday, and have redeems to add content to the game!

I will continue to stream tomorrow and Tuesday while working on it!

#gamedev #twitch
October 5, 2025 at 4:25 PM
My stream has just reached ✨69✨ silly goose incidents on record! HONK!

#twitch
October 4, 2025 at 11:26 AM
You are what you eat?

#gamedev
September 29, 2025 at 1:11 PM
Week 13 of my Icelandic life sim -- I spent the week bringing my career system into this project and adding some special buildings for work and shopping.
I started making meal objects that you can buy at the diner, but they need crafting and consuming logic yet.

#gamedev
September 28, 2025 at 6:40 PM
It's been a while since I worked on my cozy knitting life sim. I decided to take the systems I had been making for the clicker life sim and start incorporating them. Here I added a General Store building where you can buy some things and get a job, progress in a retail career.

#gamedev
September 26, 2025 at 8:13 PM
I got an embroidered Bread Factory Games hoodie for my upcoming birthday ☺️🎈🎁
September 25, 2025 at 3:06 PM
Week 3 of the clicker life sim was mostly working on the crafting system, which is still in progress. One visually apparent improvement is the queue system, where characters wait their turn to use limited capacity objects.
Next week, I aim to finish the crafting system.

#gamedev
September 21, 2025 at 12:22 PM
Finishing week 2 of the clicker life sim --
I changed jobs to be more detailed and bespoke, actions to be tied to objects based on character's location (ie: work has different things to interact with than home).
Still a ton to do, but I am excited by the possibilities!

#gamedev
September 14, 2025 at 7:20 PM
Week 1 of my life simulation clicker prototype --
I added multiple characters per household, skills, jobs, and more!

Next week I want to add interactive jobs and more complex skill impacts.

It's playable online now:
iheartfunnyboys.itch.io/my-1d-life

#gamedev #godot
September 7, 2025 at 7:26 PM
This week I finished work on the idle clicker "Mama's Making Biscuits" and started a life sim idle clicker called "My 1D Life"! There is not much to it so far, but I have big ambitions! 🤩

iheartfunnyboys.itch.io/my-1d-life

#gamedev
August 31, 2025 at 7:49 PM
I am wrapping development on my #BrackeysGameJam entry (aside from bug fixes). I added achievements and adjusted the layout so it plays nice in mobile, and added some performance and integrity improvements for long-haul players.

Ohhh yeahhh!

iheartfunnyboys.itch.io/mamas-making...

#gamedev
August 29, 2025 at 8:02 PM
I added a silly surprise for if you lose the game

iheartfunnyboys.itch.io/mamas-making...

#gamedev
August 27, 2025 at 7:02 PM