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humanoid-atom.bsky.social
humanoid atom
@humanoid-atom.bsky.social
Maker of small pixel games.
I invented a new video game genre where you're in space and you shoot stuff. I call it a space shooter. Just to be extra original, I'm going to give it a retro aesthetic. Stay tuned. WIP
#gamemaker
November 15, 2025 at 2:37 AM
My latest game Top Down Fish is available to play for free in your browser. Play as a fish and work your way up the food chain be become the biggest fish in the pond. 12 pond levels of retro arcade action. Any feedback is appreciated! humanoid-atom.itch.io/top-down-fis...
#gamemaker #pixelart
October 19, 2025 at 7:05 PM
Random birb.
#pixelart
April 20, 2025 at 7:12 PM
Just spent way too much time trying to fix a bug because I forgot that the first index of an array in GameMaker is 0, not 1. I am used to working in R where the first index of an array is 1.
#gamemaker
April 13, 2025 at 9:44 PM
Working on a GUI (left side of screen) that shows the player which food items they are big enough to eat and which food items (prey) are completed. When a food item is completed, the fish grows a little and becomes capable of eating new prey.
#gamemaker
April 13, 2025 at 1:52 AM
It's satisfying to eat mayflies that are above the surface of the water.
#gamemaker
April 5, 2025 at 8:03 PM
My current project is a small arcade style game where you play as a fish and work your way up the food chain. Kind of an open world Pac-Man. The movement is starting to feel pretty decent.
April 5, 2025 at 7:58 PM
My goal for 2025 is to FINISH 4 small games. Even if it means I have to cut back on scale and polish. In fact, I think the point of the goal is to force me to cut back on scale and polish.
April 5, 2025 at 6:02 PM
Finished my first game. It's short and not very good but it's done and I'm proud of that. Game dev is hard as hell. #gamemaker

humanoid-atom.itch.io
March 31, 2025 at 1:54 AM