At its core, Haze is a background content transform library, and the ‘visual effect’ (blurring, etc) is just an implementation detail.
Liquid Glass will be a runtime shader like others which Haze already uses.
At its core, Haze is a background content transform library, and the ‘visual effect’ (blurring, etc) is just an implementation detail.
Liquid Glass will be a runtime shader like others which Haze already uses.